메소드 | 설명 | |
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GameControl ( Keys key ) : System | ||
IsDown ( |
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IsDown ( |
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Pressed ( |
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Pressed ( |
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Released ( |
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Released ( |
메소드 | 설명 | |
---|---|---|
GameControl ( ) : System |
public IsDown ( |
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state | ||
리턴 | bool |
public IsDown ( |
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state | ||
리턴 | bool |
public Pressed ( |
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curState | ||
prevState | ||
리턴 | bool |
public Pressed ( |
||
curState | ||
prevState | ||
리턴 | bool |
public Released ( |
||
curState | ||
prevState | ||
리턴 | bool |
public Released ( |
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curState | ||
prevState | ||
리턴 | bool |