Метод | Описание | |
---|---|---|
Dispose ( ) : void | ||
Player ( ) : System | ||
Player ( |
||
ToString ( ) : string | ||
Update ( PlayerFieldFlags updateFields = PlayerFieldFlags.All ) : void |
Метод | Описание | |
---|---|---|
Dispose ( bool isDisposing ) : void | ||
UpdateGuild ( |
||
UpdateGuildRank ( |
||
UpdateName ( |
||
UpdateTitle ( |
public Player ( |
||
process | ||
Результат | System |
public Update ( PlayerFieldFlags updateFields = PlayerFieldFlags.All ) : void | ||
updateFields | PlayerFieldFlags | |
Результат | void |