C# Class SleepHunter.Models.Player

Inheritance: ObservableObject, IDisposable
Afficher le fichier Open project: ewrogers/SleepHunter4 Class Usage Examples

Méthodes publiques

Méthode Description
Dispose ( ) : void
Player ( ) : System
Player ( ClientProcess process ) : System
ToString ( ) : string
Update ( PlayerFieldFlags updateFields = PlayerFieldFlags.All ) : void

Private Methods

Méthode Description
Dispose ( bool isDisposing ) : void
UpdateGuild ( ProcessMemoryAccessor accessor ) : void
UpdateGuildRank ( ProcessMemoryAccessor accessor ) : void
UpdateName ( ProcessMemoryAccessor accessor ) : void
UpdateTitle ( ProcessMemoryAccessor accessor ) : void

Method Details

Dispose() public méthode

public Dispose ( ) : void
Résultat void

Player() public méthode

public Player ( ) : System
Résultat System

Player() public méthode

public Player ( ClientProcess process ) : System
process SleepHunter.IO.Process.ClientProcess
Résultat System

ToString() public méthode

public ToString ( ) : string
Résultat string

Update() public méthode

public Update ( PlayerFieldFlags updateFields = PlayerFieldFlags.All ) : void
updateFields PlayerFieldFlags
Résultat void