Свойство | Тип | Описание | |
---|---|---|---|
hasInfiniteAmmo | bool | ||
mProjectile |
Свойство | Тип | Описание | |
---|---|---|---|
mAmmoMax | int | ||
mAmmoRemaining | int | ||
mChargeTime | float | ||
mCurrentFireTime | float | ||
mCurrentReloadTime | float | ||
mDamage | int | ||
mFireRate | float | ||
mMuzzleVelocity | float | ||
mReloadTime | float | ||
mShootDirection | |||
mSpread | float | ||
mSpreadAngle | float |
Метод | Описание | |
---|---|---|
Shoot ( |
public Shoot ( |
||
dir | ||
id | int | |
Результат | bool |
public GameObject,UnityEngine mProjectile | ||
Результат |
protected Vector2,UnityEngine mShootDirection | ||
Результат |