C# Класс RedBlueGames.Tools.AnimBuilder

ScriptableObject that helps us build and update animation clips from textures quickly
Наследование: UnityEngine.ScriptableObject
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Private Properties

Свойство Тип Описание

Открытые методы

Метод Описание
AddEightBlendToClips ( string blendStateName ) : void

Adds eight clips to the builder, setup for Octant animations.

GenerateClips ( ) : void

Generates or updates clips based on the settings in the AnimBuilder.

Initialize ( ) : void

Initialize the AnimBuilder. This is used sort of like a constructor for Scriptable Objects.

InitializeForCharacter ( ) : void

Initialize the AnimBuilder for use with a Character. This is used sort of like a constructor for Scriptable Objects.

Описание методов

AddEightBlendToClips() публичный Метод

Adds eight clips to the builder, setup for Octant animations.
public AddEightBlendToClips ( string blendStateName ) : void
blendStateName string Blend state name.
Результат void

GenerateClips() публичный Метод

Generates or updates clips based on the settings in the AnimBuilder.
public GenerateClips ( ) : void
Результат void

Initialize() публичный Метод

Initialize the AnimBuilder. This is used sort of like a constructor for Scriptable Objects.
public Initialize ( ) : void
Результат void

InitializeForCharacter() публичный Метод

Initialize the AnimBuilder for use with a Character. This is used sort of like a constructor for Scriptable Objects.
public InitializeForCharacter ( ) : void
Результат void