Метод | Описание | |
---|---|---|
GameStateManager ( DataElement>.Dictionary |
||
GetName ( uint id ) : string | ||
Update ( DataElement>.Dictionary |
Метод | Описание | |
---|---|---|
CreateGameObject ( uint index, DataElement element ) : GameObject | ||
Inspect ( GameObject gameObject, string name, GameObjectEx parent ) : void | ||
RemoveObject ( GameObject gameObject ) : void | ||
RemoveOrphanedListItems ( GameObject oldList, GameObject newList ) : void |
public GameStateManager ( DataElement>.Dictionary |
||
initialPacket | DataElement>.Dictionary | |
Результат | System |
public Update ( DataElement>.Dictionary |
||
data | DataElement>.Dictionary | |
Результат | void |