Метод | Описание | |
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AddRegion ( |
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ArchiveRegion ( Stream saveStream ) : void | ||
ArchiveRegion ( Stream saveStream, System.Guid requestId ) : void | ||
ArchiveRegion ( string savePath, object>.Dictionary |
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ArchiveRegion ( string savePath, System.Guid requestId, object>.Dictionary |
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Close ( ) : void | ||
DearchiveRegion ( Stream loadStream ) : void | ||
DearchiveRegion ( Stream loadStream, bool merge, bool skipAssets, System.Guid requestId ) : void | ||
DearchiveRegion ( string loadPath ) : void | ||
DearchiveRegion ( string loadPath, bool merge, bool skipAssets, System.Guid requestId ) : void | ||
HandleLoadOarConsoleCommand ( string module, string cmdparams ) : void |
Load a whole region from an opensimulator archive.
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HandleSaveOarConsoleCommand ( string module, string cmdparams ) : void |
Save a region to a file, including all the assets needed to restore it.
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Initialise ( IConfigSource source ) : void | ||
RegionLoaded ( |
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RemoveRegion ( |
public AddRegion ( |
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scene | ||
Результат | void |
public ArchiveRegion ( Stream saveStream ) : void | ||
saveStream | Stream | |
Результат | void |
public ArchiveRegion ( Stream saveStream, System.Guid requestId ) : void | ||
saveStream | Stream | |
requestId | System.Guid | |
Результат | void |
public ArchiveRegion ( string savePath, object>.Dictionary |
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savePath | string | |
options | object>.Dictionary | |
Результат | void |
public ArchiveRegion ( string savePath, System.Guid requestId, object>.Dictionary |
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savePath | string | |
requestId | System.Guid | |
options | object>.Dictionary | |
Результат | void |
public DearchiveRegion ( Stream loadStream ) : void | ||
loadStream | Stream | |
Результат | void |
public DearchiveRegion ( Stream loadStream, bool merge, bool skipAssets, System.Guid requestId ) : void | ||
loadStream | Stream | |
merge | bool | |
skipAssets | bool | |
requestId | System.Guid | |
Результат | void |
public DearchiveRegion ( string loadPath ) : void | ||
loadPath | string | |
Результат | void |
public DearchiveRegion ( string loadPath, bool merge, bool skipAssets, System.Guid requestId ) : void | ||
loadPath | string | |
merge | bool | |
skipAssets | bool | |
requestId | System.Guid | |
Результат | void |
public HandleLoadOarConsoleCommand ( string module, string cmdparams ) : void | ||
module | string | |
cmdparams | string | |
Результат | void |
public HandleSaveOarConsoleCommand ( string module, string cmdparams ) : void | ||
module | string | |
cmdparams | string | |
Результат | void |
public Initialise ( IConfigSource source ) : void | ||
source | IConfigSource | |
Результат | void |
public RegionLoaded ( |
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scene | ||
Результат | void |
public RemoveRegion ( |
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scene | ||
Результат | void |