C# Class OpenSim.Region.CoreModules.World.Archiver.ArchiverModule

Inheritance: INonSharedRegionModule, IRegionArchiverModule
Exibir arquivo Open project: openmetaversefoundation/fortis-opensim

Public Methods

Method Description
AddRegion ( Scene scene ) : void
ArchiveRegion ( Stream saveStream ) : void
ArchiveRegion ( Stream saveStream, System.Guid requestId ) : void
ArchiveRegion ( string savePath, object>.Dictionary options ) : void
ArchiveRegion ( string savePath, System.Guid requestId, object>.Dictionary options ) : void
Close ( ) : void
DearchiveRegion ( Stream loadStream ) : void
DearchiveRegion ( Stream loadStream, bool merge, bool skipAssets, System.Guid requestId ) : void
DearchiveRegion ( string loadPath ) : void
DearchiveRegion ( string loadPath, bool merge, bool skipAssets, System.Guid requestId ) : void
HandleLoadOarConsoleCommand ( string module, string cmdparams ) : void

Load a whole region from an opensimulator archive.

HandleSaveOarConsoleCommand ( string module, string cmdparams ) : void

Save a region to a file, including all the assets needed to restore it.

Initialise ( IConfigSource source ) : void
RegionLoaded ( Scene scene ) : void
RemoveRegion ( Scene scene ) : void

Method Details

AddRegion() public method

public AddRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

ArchiveRegion() public method

public ArchiveRegion ( Stream saveStream ) : void
saveStream Stream
return void

ArchiveRegion() public method

public ArchiveRegion ( Stream saveStream, System.Guid requestId ) : void
saveStream Stream
requestId System.Guid
return void

ArchiveRegion() public method

public ArchiveRegion ( string savePath, object>.Dictionary options ) : void
savePath string
options object>.Dictionary
return void

ArchiveRegion() public method

public ArchiveRegion ( string savePath, System.Guid requestId, object>.Dictionary options ) : void
savePath string
requestId System.Guid
options object>.Dictionary
return void

Close() public method

public Close ( ) : void
return void

DearchiveRegion() public method

public DearchiveRegion ( Stream loadStream ) : void
loadStream Stream
return void

DearchiveRegion() public method

public DearchiveRegion ( Stream loadStream, bool merge, bool skipAssets, System.Guid requestId ) : void
loadStream Stream
merge bool
skipAssets bool
requestId System.Guid
return void

DearchiveRegion() public method

public DearchiveRegion ( string loadPath ) : void
loadPath string
return void

DearchiveRegion() public method

public DearchiveRegion ( string loadPath, bool merge, bool skipAssets, System.Guid requestId ) : void
loadPath string
merge bool
skipAssets bool
requestId System.Guid
return void

HandleLoadOarConsoleCommand() public method

Load a whole region from an opensimulator archive.
public HandleLoadOarConsoleCommand ( string module, string cmdparams ) : void
module string
cmdparams string
return void

HandleSaveOarConsoleCommand() public method

Save a region to a file, including all the assets needed to restore it.
public HandleSaveOarConsoleCommand ( string module, string cmdparams ) : void
module string
cmdparams string
return void

Initialise() public method

public Initialise ( IConfigSource source ) : void
source IConfigSource
return void

RegionLoaded() public method

public RegionLoaded ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

RemoveRegion() public method

public RemoveRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void