C# Класс OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector

Наследование: ISharedRegionModule, IInventoryService
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Открытые методы

Метод Описание
AddFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool

Add a new folder to the user's inventory

AddItem ( OpenSim.Framework.InventoryItemBase item ) : bool
AddRegion ( Scene scene ) : void
Close ( ) : void
CreateUserInventory ( UUID user ) : bool
DeleteFolders ( UUID ownerID, List folderIDs ) : bool
DeleteItems ( UUID ownerID, List itemIDs ) : bool

Delete an item from the user's inventory

GetActiveGestures ( UUID userId ) : List
GetAssetPermissions ( UUID userID, UUID assetID ) : int
GetFolder ( OpenSim.Framework.InventoryFolderBase folder ) : OpenSim.Framework.InventoryFolderBase
GetFolderContent ( UUID userID, UUID folderID ) : OpenSim.Framework.InventoryCollection
GetFolderForType ( UUID userID, AssetType type ) : OpenSim.Framework.InventoryFolderBase
GetFolderItems ( UUID userID, UUID folderID ) : List
GetInventorySkeleton ( UUID userId ) : List
GetItem ( OpenSim.Framework.InventoryItemBase item ) : OpenSim.Framework.InventoryItemBase
GetRootFolder ( UUID userID ) : OpenSim.Framework.InventoryFolderBase
GetUserInventory ( UUID id ) : OpenSim.Framework.InventoryCollection
GetUserInventory ( UUID userID, InventoryReceiptCallback callback ) : void
HasInventoryForUser ( UUID userID ) : bool

Does the given user have an inventory structure?

Initialise ( IConfigSource source ) : void
MoveFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool

Move an inventory folder to a new location

MoveItems ( UUID ownerID, List items ) : bool
PostInitialise ( ) : void
PurgeFolder ( InventoryFolderBase folder ) : bool

Purge an inventory folder of all its items and subfolders.

RegionLoaded ( Scene scene ) : void
RemoveRegion ( Scene scene ) : void
UpdateFolder ( InventoryFolderBase folder ) : bool

Update a folder in the user's inventory

UpdateItem ( InventoryItemBase item ) : bool

Update an item in the user's inventory

Описание методов

AddFolder() публичный Метод

Add a new folder to the user's inventory
public AddFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
folder OpenSim.Framework.InventoryFolderBase
Результат bool

AddItem() публичный Метод

public AddItem ( OpenSim.Framework.InventoryItemBase item ) : bool
item OpenSim.Framework.InventoryItemBase
Результат bool

AddRegion() публичный Метод

public AddRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Результат void

Close() публичный Метод

public Close ( ) : void
Результат void

CreateUserInventory() публичный Метод

public CreateUserInventory ( UUID user ) : bool
user UUID
Результат bool

DeleteFolders() публичный Метод

public DeleteFolders ( UUID ownerID, List folderIDs ) : bool
ownerID UUID
folderIDs List
Результат bool

DeleteItems() публичный Метод

Delete an item from the user's inventory
public DeleteItems ( UUID ownerID, List itemIDs ) : bool
ownerID UUID
itemIDs List
Результат bool

GetActiveGestures() публичный Метод

public GetActiveGestures ( UUID userId ) : List
userId UUID
Результат List

GetAssetPermissions() публичный Метод

public GetAssetPermissions ( UUID userID, UUID assetID ) : int
userID UUID
assetID UUID
Результат int

GetFolder() публичный Метод

public GetFolder ( OpenSim.Framework.InventoryFolderBase folder ) : OpenSim.Framework.InventoryFolderBase
folder OpenSim.Framework.InventoryFolderBase
Результат OpenSim.Framework.InventoryFolderBase

GetFolderContent() публичный Метод

public GetFolderContent ( UUID userID, UUID folderID ) : OpenSim.Framework.InventoryCollection
userID UUID
folderID UUID
Результат OpenSim.Framework.InventoryCollection

GetFolderForType() публичный Метод

public GetFolderForType ( UUID userID, AssetType type ) : OpenSim.Framework.InventoryFolderBase
userID UUID
type AssetType
Результат OpenSim.Framework.InventoryFolderBase

GetFolderItems() публичный Метод

public GetFolderItems ( UUID userID, UUID folderID ) : List
userID UUID
folderID UUID
Результат List

GetInventorySkeleton() публичный Метод

public GetInventorySkeleton ( UUID userId ) : List
userId UUID
Результат List

GetItem() публичный Метод

public GetItem ( OpenSim.Framework.InventoryItemBase item ) : OpenSim.Framework.InventoryItemBase
item OpenSim.Framework.InventoryItemBase
Результат OpenSim.Framework.InventoryItemBase

GetRootFolder() публичный Метод

public GetRootFolder ( UUID userID ) : OpenSim.Framework.InventoryFolderBase
userID UUID
Результат OpenSim.Framework.InventoryFolderBase

GetUserInventory() публичный Метод

public GetUserInventory ( UUID id ) : OpenSim.Framework.InventoryCollection
id UUID
Результат OpenSim.Framework.InventoryCollection

GetUserInventory() публичный Метод

public GetUserInventory ( UUID userID, InventoryReceiptCallback callback ) : void
userID UUID
callback InventoryReceiptCallback
Результат void

HasInventoryForUser() публичный Метод

Does the given user have an inventory structure?
public HasInventoryForUser ( UUID userID ) : bool
userID UUID
Результат bool

Initialise() публичный Метод

public Initialise ( IConfigSource source ) : void
source IConfigSource
Результат void

MoveFolder() публичный Метод

Move an inventory folder to a new location
public MoveFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
folder OpenSim.Framework.InventoryFolderBase A folder containing the details of the new location
Результат bool

MoveItems() публичный Метод

public MoveItems ( UUID ownerID, List items ) : bool
ownerID UUID
items List
Результат bool

PostInitialise() публичный Метод

public PostInitialise ( ) : void
Результат void

PurgeFolder() публичный Метод

Purge an inventory folder of all its items and subfolders.
public PurgeFolder ( InventoryFolderBase folder ) : bool
folder InventoryFolderBase
Результат bool

RegionLoaded() публичный Метод

public RegionLoaded ( Scene scene ) : void
scene Scene
Результат void

RemoveRegion() публичный Метод

public RemoveRegion ( Scene scene ) : void
scene Scene
Результат void

UpdateFolder() публичный Метод

Update a folder in the user's inventory
public UpdateFolder ( InventoryFolderBase folder ) : bool
folder InventoryFolderBase
Результат bool

UpdateItem() публичный Метод

Update an item in the user's inventory
public UpdateItem ( InventoryItemBase item ) : bool
item InventoryItemBase
Результат bool