Метод | Описание | |
---|---|---|
FetchAsset ( string url, UUID assetID ) : OpenSim.Framework.AssetBase | ||
Get ( UUID assetID, UUID ownerID, string userAssetURL ) : void | ||
HGAssetMapper ( |
||
Post ( UUID assetID, UUID ownerID, string userAssetURL ) : void | ||
PostAsset ( string url, OpenSim.Framework.AssetBase asset ) : bool |
Метод | Описание | |
---|---|---|
Copy ( OpenSim.Framework.AssetBase from, OpenSim.Framework.AssetBase to ) : void |
public FetchAsset ( string url, UUID assetID ) : OpenSim.Framework.AssetBase | ||
url | string | |
assetID | UUID | |
Результат | OpenSim.Framework.AssetBase |
public Get ( UUID assetID, UUID ownerID, string userAssetURL ) : void | ||
assetID | UUID | |
ownerID | UUID | |
userAssetURL | string | |
Результат | void |
public HGAssetMapper ( |
||
scene | ||
Результат | System |
public Post ( UUID assetID, UUID ownerID, string userAssetURL ) : void | ||
assetID | UUID | |
ownerID | UUID | |
userAssetURL | string | |
Результат | void |
public PostAsset ( string url, OpenSim.Framework.AssetBase asset ) : bool | ||
url | string | |
asset | OpenSim.Framework.AssetBase | |
Результат | bool |