C# Class OpenSim.Region.CoreModules.Framework.InventoryAccess.HGAssetMapper

Afficher le fichier Open project: N3X15/VoxelSim Class Usage Examples

Méthodes publiques

Méthode Description
FetchAsset ( string url, UUID assetID ) : OpenSim.Framework.AssetBase
Get ( UUID assetID, UUID ownerID, string userAssetURL ) : void
HGAssetMapper ( Scene scene ) : System
Post ( UUID assetID, UUID ownerID, string userAssetURL ) : void
PostAsset ( string url, OpenSim.Framework.AssetBase asset ) : bool

Private Methods

Méthode Description
Copy ( OpenSim.Framework.AssetBase from, OpenSim.Framework.AssetBase to ) : void

Method Details

FetchAsset() public méthode

public FetchAsset ( string url, UUID assetID ) : OpenSim.Framework.AssetBase
url string
assetID UUID
Résultat OpenSim.Framework.AssetBase

Get() public méthode

public Get ( UUID assetID, UUID ownerID, string userAssetURL ) : void
assetID UUID
ownerID UUID
userAssetURL string
Résultat void

HGAssetMapper() public méthode

public HGAssetMapper ( Scene scene ) : System
scene OpenSim.Region.Framework.Scenes.Scene
Résultat System

Post() public méthode

public Post ( UUID assetID, UUID ownerID, string userAssetURL ) : void
assetID UUID
ownerID UUID
userAssetURL string
Résultat void

PostAsset() public méthode

public PostAsset ( string url, OpenSim.Framework.AssetBase asset ) : bool
url string
asset OpenSim.Framework.AssetBase
Résultat bool