C# Класс Octgn.Scripting.GameEventProxy

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Открытые методы

Метод Описание
GameEventProxy ( Engine scriptEngine, GameEngine gameEngine ) : System
OnCardArrowTargeted_3_1_0_2 ( Octgn.Play.Player player, Card fromCard, Card toCard, bool targeted, bool scripted ) : void
OnCardClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
OnCardClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
OnCardClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
OnCardControllerChanged_3_1_0_2 ( Card card, Octgn.Play.Player oldPlayer, Octgn.Play.Player player ) : void
OnCardDoubleClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
OnCardDoubleClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
OnCardDoubleClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
OnCardTargeted_3_1_0_2 ( Octgn.Play.Player player, Card card, bool targeted, bool scripted ) : void
OnCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
OnChangeCounter_3_1_0_0 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
OnChangeCounter_3_1_0_1 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
OnCounterChanged_3_1_0_2 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int value, bool scripted ) : void
OnDeckLoaded_3_1_0_2 ( Octgn.Play.Player player, Group groups ) : void
OnEndTurn_3_1_0_0 ( Octgn.Play.Player player ) : void
OnEndTurn_3_1_0_1 ( Octgn.Play.Player player ) : void
OnGameStart_3_1_0_0 ( ) : void
OnGameStart_3_1_0_1 ( ) : void
OnGameStarted_3_1_0_2 ( ) : void
OnGlobalVariableChanged_3_1_0_0 ( string name, string oldValue, string Value ) : void
OnGlobalVariableChanged_3_1_0_1 ( string name, string oldValue, string Value ) : void
OnGlobalVariableChanged_3_1_0_2 ( string name, string oldValue, string value ) : void
OnLoadDeck_3_1_0_0 ( Octgn.Play.Player player, Group groups ) : void
OnLoadDeck_3_1_0_1 ( Octgn.Play.Player player, Group groups ) : void
OnMarkerChanged_3_1_0_0 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
OnMarkerChanged_3_1_0_1 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
OnMarkerChanged_3_1_0_2 ( Card card, string marker, string id, int value, bool scripted ) : void
OnMoveCard_3_1_0_0 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool isScriptMove ) : void
OnMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
OnMoveCards_3_1_0_0 ( Octgn.Play.Player player, Card cards, Group fromGroup, Group toGroup, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool isScriptMove ) : void
OnMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
OnPhasePassed_3_1_0_2 ( string name, int id ) : void
OnPhasePaused_3_1_0_2 ( Octgn.Play.Player player ) : void
OnPlayerConnect_3_1_0_1 ( Octgn.Play.Player player ) : void
OnPlayerConnected_3_1_0_2 ( Octgn.Play.Player player ) : void
OnPlayerGlobalVariableChanged_3_1_0_0 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
OnPlayerGlobalVariableChanged_3_1_0_1 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
OnPlayerGlobalVariableChanged_3_1_0_2 ( Octgn.Play.Player player, string name, string oldValue, string value ) : void
OnPlayerLeaveGame_3_1_0_1 ( Octgn.Play.Player player ) : void
OnPlayerQuit_3_1_0_2 ( Octgn.Play.Player player ) : void
OnScriptedCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
OnScriptedMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
OnScriptedMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
OnTableLoad_3_1_0_0 ( ) : void
OnTableLoad_3_1_0_1 ( ) : void
OnTableLoaded_3_1_0_2 ( ) : void
OnTargetCardArrow_3_1_0_0 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
OnTargetCardArrow_3_1_0_1 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
OnTargetCard_3_1_0_0 ( Player player, Card card, bool isTargeted ) : void
OnTargetCard_3_1_0_1 ( Player player, Card card, bool isTargeted ) : void
OnTurnPassed_3_1_0_2 ( Player player ) : void
OnTurnPaused_3_1_0_2 ( Player player ) : void
OnTurn_3_1_0_0 ( Player player, int turnNumber ) : void
OnTurn_3_1_0_1 ( Player player, int turnNumber ) : void
OverrideCardsMoved_3_1_0_2 ( Card cards, Group toGroups, int indexs, int xs, int ys ) : void
OverrideGameReset_3_1_0_2 ( ) : void
OverridePhasePassed_3_1_0_2 ( string name, int id ) : void
OverrideTurnPassed_3_1_0_2 ( Player player ) : void

Описание методов

GameEventProxy() публичный Метод

public GameEventProxy ( Engine scriptEngine, GameEngine gameEngine ) : System
scriptEngine Engine
gameEngine GameEngine
Результат System

OnCardArrowTargeted_3_1_0_2() публичный Метод

public OnCardArrowTargeted_3_1_0_2 ( Octgn.Play.Player player, Card fromCard, Card toCard, bool targeted, bool scripted ) : void
player Octgn.Play.Player
fromCard Octgn.Play.Card
toCard Octgn.Play.Card
targeted bool
scripted bool
Результат void

OnCardClick_3_1_0_0() публичный Метод

public OnCardClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
Результат void

OnCardClick_3_1_0_1() публичный Метод

public OnCardClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
Результат void

OnCardClicked_3_1_0_2() публичный Метод

public OnCardClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
Результат void

OnCardControllerChanged_3_1_0_2() публичный Метод

public OnCardControllerChanged_3_1_0_2 ( Card card, Octgn.Play.Player oldPlayer, Octgn.Play.Player player ) : void
card Octgn.Play.Card
oldPlayer Octgn.Play.Player
player Octgn.Play.Player
Результат void

OnCardDoubleClick_3_1_0_0() публичный Метод

public OnCardDoubleClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
Результат void

OnCardDoubleClick_3_1_0_1() публичный Метод

public OnCardDoubleClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
Результат void

OnCardDoubleClicked_3_1_0_2() публичный Метод

public OnCardDoubleClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
Результат void

OnCardTargeted_3_1_0_2() публичный Метод

public OnCardTargeted_3_1_0_2 ( Octgn.Play.Player player, Card card, bool targeted, bool scripted ) : void
player Octgn.Play.Player
card Octgn.Play.Card
targeted bool
scripted bool
Результат void

OnCardsMoved_3_1_0_2() публичный Метод

public OnCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
indexs int
xs int
ys int
highlights string
markers string
faceups bool
Результат void

OnChangeCounter_3_1_0_0() публичный Метод

public OnChangeCounter_3_1_0_0 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
player Octgn.Play.Player
counter Octgn.Play.Counter
oldValue int
Результат void

OnChangeCounter_3_1_0_1() публичный Метод

public OnChangeCounter_3_1_0_1 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
player Octgn.Play.Player
counter Octgn.Play.Counter
oldValue int
Результат void

OnCounterChanged_3_1_0_2() публичный Метод

public OnCounterChanged_3_1_0_2 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int value, bool scripted ) : void
player Octgn.Play.Player
counter Octgn.Play.Counter
value int
scripted bool
Результат void

OnDeckLoaded_3_1_0_2() публичный Метод

public OnDeckLoaded_3_1_0_2 ( Octgn.Play.Player player, Group groups ) : void
player Octgn.Play.Player
groups Group
Результат void

OnEndTurn_3_1_0_0() публичный Метод

public OnEndTurn_3_1_0_0 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
Результат void

OnEndTurn_3_1_0_1() публичный Метод

public OnEndTurn_3_1_0_1 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
Результат void

OnGameStart_3_1_0_0() публичный Метод

public OnGameStart_3_1_0_0 ( ) : void
Результат void

OnGameStart_3_1_0_1() публичный Метод

public OnGameStart_3_1_0_1 ( ) : void
Результат void

OnGameStarted_3_1_0_2() публичный Метод

public OnGameStarted_3_1_0_2 ( ) : void
Результат void

OnGlobalVariableChanged_3_1_0_0() публичный Метод

public OnGlobalVariableChanged_3_1_0_0 ( string name, string oldValue, string Value ) : void
name string
oldValue string
Value string
Результат void

OnGlobalVariableChanged_3_1_0_1() публичный Метод

public OnGlobalVariableChanged_3_1_0_1 ( string name, string oldValue, string Value ) : void
name string
oldValue string
Value string
Результат void

OnGlobalVariableChanged_3_1_0_2() публичный Метод

public OnGlobalVariableChanged_3_1_0_2 ( string name, string oldValue, string value ) : void
name string
oldValue string
value string
Результат void

OnLoadDeck_3_1_0_0() публичный Метод

public OnLoadDeck_3_1_0_0 ( Octgn.Play.Player player, Group groups ) : void
player Octgn.Play.Player
groups Group
Результат void

OnLoadDeck_3_1_0_1() публичный Метод

public OnLoadDeck_3_1_0_1 ( Octgn.Play.Player player, Group groups ) : void
player Octgn.Play.Player
groups Group
Результат void

OnMarkerChanged_3_1_0_0() публичный Метод

public OnMarkerChanged_3_1_0_0 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
card Octgn.Play.Card
markerName string
oldValue int
newValue int
isScriptChange bool
Результат void

OnMarkerChanged_3_1_0_1() публичный Метод

public OnMarkerChanged_3_1_0_1 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
card Octgn.Play.Card
markerName string
oldValue int
newValue int
isScriptChange bool
Результат void

OnMarkerChanged_3_1_0_2() публичный Метод

public OnMarkerChanged_3_1_0_2 ( Card card, string marker, string id, int value, bool scripted ) : void
card Octgn.Play.Card
marker string
id string
value int
scripted bool
Результат void

OnMoveCard_3_1_0_0() публичный Метод

public OnMoveCard_3_1_0_0 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool isScriptMove ) : void
player Octgn.Play.Player
card Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndex int
index int
oldX int
oldY int
x int
y int
isScriptMove bool
Результат void

OnMoveCard_3_1_0_1() публичный Метод

public OnMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
player Octgn.Play.Player
card Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndex int
index int
oldX int
oldY int
x int
y int
faceup bool
highlight string
markers string
Результат void

OnMoveCards_3_1_0_0() публичный Метод

public OnMoveCards_3_1_0_0 ( Octgn.Play.Player player, Card cards, Group fromGroup, Group toGroup, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool isScriptMove ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndexs int
indexs int
oldX int
oldY int
x int
y int
highlights string
markers string
isScriptMove bool
Результат void

OnMoveCards_3_1_0_1() публичный Метод

public OnMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
oldIndexs int
indexs int
oldX int
oldY int
x int
y int
highlights string
markers string
faceups bool
Результат void

OnPhasePassed_3_1_0_2() публичный Метод

public OnPhasePassed_3_1_0_2 ( string name, int id ) : void
name string
id int
Результат void

OnPhasePaused_3_1_0_2() публичный Метод

public OnPhasePaused_3_1_0_2 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
Результат void

OnPlayerConnect_3_1_0_1() публичный Метод

public OnPlayerConnect_3_1_0_1 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
Результат void

OnPlayerConnected_3_1_0_2() публичный Метод

public OnPlayerConnected_3_1_0_2 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
Результат void

OnPlayerGlobalVariableChanged_3_1_0_0() публичный Метод

public OnPlayerGlobalVariableChanged_3_1_0_0 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
player Octgn.Play.Player
name string
oldValue string
Value string
Результат void

OnPlayerGlobalVariableChanged_3_1_0_1() публичный Метод

public OnPlayerGlobalVariableChanged_3_1_0_1 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
player Octgn.Play.Player
name string
oldValue string
Value string
Результат void

OnPlayerGlobalVariableChanged_3_1_0_2() публичный Метод

public OnPlayerGlobalVariableChanged_3_1_0_2 ( Octgn.Play.Player player, string name, string oldValue, string value ) : void
player Octgn.Play.Player
name string
oldValue string
value string
Результат void

OnPlayerLeaveGame_3_1_0_1() публичный Метод

public OnPlayerLeaveGame_3_1_0_1 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
Результат void

OnPlayerQuit_3_1_0_2() публичный Метод

public OnPlayerQuit_3_1_0_2 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
Результат void

OnScriptedCardsMoved_3_1_0_2() публичный Метод

public OnScriptedCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
indexs int
xs int
ys int
highlights string
markers string
faceups bool
Результат void

OnScriptedMoveCard_3_1_0_1() публичный Метод

public OnScriptedMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
player Octgn.Play.Player
card Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndex int
index int
oldX int
oldY int
x int
y int
faceup bool
highlight string
markers string
Результат void

OnScriptedMoveCards_3_1_0_1() публичный Метод

public OnScriptedMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
oldIndexs int
indexs int
oldX int
oldY int
x int
y int
highlights string
markers string
faceups bool
Результат void

OnTableLoad_3_1_0_0() публичный Метод

public OnTableLoad_3_1_0_0 ( ) : void
Результат void

OnTableLoad_3_1_0_1() публичный Метод

public OnTableLoad_3_1_0_1 ( ) : void
Результат void

OnTableLoaded_3_1_0_2() публичный Метод

public OnTableLoaded_3_1_0_2 ( ) : void
Результат void

OnTargetCardArrow_3_1_0_0() публичный Метод

public OnTargetCardArrow_3_1_0_0 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
player Player
fromCard Card
toCard Card
isTargeted bool
Результат void

OnTargetCardArrow_3_1_0_1() публичный Метод

public OnTargetCardArrow_3_1_0_1 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
player Player
fromCard Card
toCard Card
isTargeted bool
Результат void

OnTargetCard_3_1_0_0() публичный Метод

public OnTargetCard_3_1_0_0 ( Player player, Card card, bool isTargeted ) : void
player Player
card Card
isTargeted bool
Результат void

OnTargetCard_3_1_0_1() публичный Метод

public OnTargetCard_3_1_0_1 ( Player player, Card card, bool isTargeted ) : void
player Player
card Card
isTargeted bool
Результат void

OnTurnPassed_3_1_0_2() публичный Метод

public OnTurnPassed_3_1_0_2 ( Player player ) : void
player Player
Результат void

OnTurnPaused_3_1_0_2() публичный Метод

public OnTurnPaused_3_1_0_2 ( Player player ) : void
player Player
Результат void

OnTurn_3_1_0_0() публичный Метод

public OnTurn_3_1_0_0 ( Player player, int turnNumber ) : void
player Player
turnNumber int
Результат void

OnTurn_3_1_0_1() публичный Метод

public OnTurn_3_1_0_1 ( Player player, int turnNumber ) : void
player Player
turnNumber int
Результат void

OverrideCardsMoved_3_1_0_2() публичный Метод

public OverrideCardsMoved_3_1_0_2 ( Card cards, Group toGroups, int indexs, int xs, int ys ) : void
cards Card
toGroups Group
indexs int
xs int
ys int
Результат void

OverrideGameReset_3_1_0_2() публичный Метод

public OverrideGameReset_3_1_0_2 ( ) : void
Результат void

OverridePhasePassed_3_1_0_2() публичный Метод

public OverridePhasePassed_3_1_0_2 ( string name, int id ) : void
name string
id int
Результат void

OverrideTurnPassed_3_1_0_2() публичный Метод

public OverrideTurnPassed_3_1_0_2 ( Player player ) : void
player Player
Результат void