C# Class Octgn.Scripting.GameEventProxy

Datei anzeigen Open project: octgn/OCTGN

Public Methods

Method Description
GameEventProxy ( Engine scriptEngine, GameEngine gameEngine ) : System
OnCardArrowTargeted_3_1_0_2 ( Octgn.Play.Player player, Card fromCard, Card toCard, bool targeted, bool scripted ) : void
OnCardClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
OnCardClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
OnCardClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
OnCardControllerChanged_3_1_0_2 ( Card card, Octgn.Play.Player oldPlayer, Octgn.Play.Player player ) : void
OnCardDoubleClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
OnCardDoubleClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
OnCardDoubleClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
OnCardTargeted_3_1_0_2 ( Octgn.Play.Player player, Card card, bool targeted, bool scripted ) : void
OnCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
OnChangeCounter_3_1_0_0 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
OnChangeCounter_3_1_0_1 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
OnCounterChanged_3_1_0_2 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int value, bool scripted ) : void
OnDeckLoaded_3_1_0_2 ( Octgn.Play.Player player, Group groups ) : void
OnEndTurn_3_1_0_0 ( Octgn.Play.Player player ) : void
OnEndTurn_3_1_0_1 ( Octgn.Play.Player player ) : void
OnGameStart_3_1_0_0 ( ) : void
OnGameStart_3_1_0_1 ( ) : void
OnGameStarted_3_1_0_2 ( ) : void
OnGlobalVariableChanged_3_1_0_0 ( string name, string oldValue, string Value ) : void
OnGlobalVariableChanged_3_1_0_1 ( string name, string oldValue, string Value ) : void
OnGlobalVariableChanged_3_1_0_2 ( string name, string oldValue, string value ) : void
OnLoadDeck_3_1_0_0 ( Octgn.Play.Player player, Group groups ) : void
OnLoadDeck_3_1_0_1 ( Octgn.Play.Player player, Group groups ) : void
OnMarkerChanged_3_1_0_0 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
OnMarkerChanged_3_1_0_1 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
OnMarkerChanged_3_1_0_2 ( Card card, string marker, string id, int value, bool scripted ) : void
OnMoveCard_3_1_0_0 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool isScriptMove ) : void
OnMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
OnMoveCards_3_1_0_0 ( Octgn.Play.Player player, Card cards, Group fromGroup, Group toGroup, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool isScriptMove ) : void
OnMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
OnPhasePassed_3_1_0_2 ( string name, int id ) : void
OnPhasePaused_3_1_0_2 ( Octgn.Play.Player player ) : void
OnPlayerConnect_3_1_0_1 ( Octgn.Play.Player player ) : void
OnPlayerConnected_3_1_0_2 ( Octgn.Play.Player player ) : void
OnPlayerGlobalVariableChanged_3_1_0_0 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
OnPlayerGlobalVariableChanged_3_1_0_1 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
OnPlayerGlobalVariableChanged_3_1_0_2 ( Octgn.Play.Player player, string name, string oldValue, string value ) : void
OnPlayerLeaveGame_3_1_0_1 ( Octgn.Play.Player player ) : void
OnPlayerQuit_3_1_0_2 ( Octgn.Play.Player player ) : void
OnScriptedCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
OnScriptedMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
OnScriptedMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
OnTableLoad_3_1_0_0 ( ) : void
OnTableLoad_3_1_0_1 ( ) : void
OnTableLoaded_3_1_0_2 ( ) : void
OnTargetCardArrow_3_1_0_0 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
OnTargetCardArrow_3_1_0_1 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
OnTargetCard_3_1_0_0 ( Player player, Card card, bool isTargeted ) : void
OnTargetCard_3_1_0_1 ( Player player, Card card, bool isTargeted ) : void
OnTurnPassed_3_1_0_2 ( Player player ) : void
OnTurnPaused_3_1_0_2 ( Player player ) : void
OnTurn_3_1_0_0 ( Player player, int turnNumber ) : void
OnTurn_3_1_0_1 ( Player player, int turnNumber ) : void
OverrideCardsMoved_3_1_0_2 ( Card cards, Group toGroups, int indexs, int xs, int ys ) : void
OverrideGameReset_3_1_0_2 ( ) : void
OverridePhasePassed_3_1_0_2 ( string name, int id ) : void
OverrideTurnPassed_3_1_0_2 ( Player player ) : void

Method Details

GameEventProxy() public method

public GameEventProxy ( Engine scriptEngine, GameEngine gameEngine ) : System
scriptEngine Engine
gameEngine GameEngine
return System

OnCardArrowTargeted_3_1_0_2() public method

public OnCardArrowTargeted_3_1_0_2 ( Octgn.Play.Player player, Card fromCard, Card toCard, bool targeted, bool scripted ) : void
player Octgn.Play.Player
fromCard Octgn.Play.Card
toCard Octgn.Play.Card
targeted bool
scripted bool
return void

OnCardClick_3_1_0_0() public method

public OnCardClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
return void

OnCardClick_3_1_0_1() public method

public OnCardClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
return void

OnCardClicked_3_1_0_2() public method

public OnCardClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
return void

OnCardControllerChanged_3_1_0_2() public method

public OnCardControllerChanged_3_1_0_2 ( Card card, Octgn.Play.Player oldPlayer, Octgn.Play.Player player ) : void
card Octgn.Play.Card
oldPlayer Octgn.Play.Player
player Octgn.Play.Player
return void

OnCardDoubleClick_3_1_0_0() public method

public OnCardDoubleClick_3_1_0_0 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
return void

OnCardDoubleClick_3_1_0_1() public method

public OnCardDoubleClick_3_1_0_1 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
return void

OnCardDoubleClicked_3_1_0_2() public method

public OnCardDoubleClicked_3_1_0_2 ( Card card, int mouseButton, string keysDown ) : void
card Octgn.Play.Card
mouseButton int
keysDown string
return void

OnCardTargeted_3_1_0_2() public method

public OnCardTargeted_3_1_0_2 ( Octgn.Play.Player player, Card card, bool targeted, bool scripted ) : void
player Octgn.Play.Player
card Octgn.Play.Card
targeted bool
scripted bool
return void

OnCardsMoved_3_1_0_2() public method

public OnCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
indexs int
xs int
ys int
highlights string
markers string
faceups bool
return void

OnChangeCounter_3_1_0_0() public method

public OnChangeCounter_3_1_0_0 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
player Octgn.Play.Player
counter Octgn.Play.Counter
oldValue int
return void

OnChangeCounter_3_1_0_1() public method

public OnChangeCounter_3_1_0_1 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void
player Octgn.Play.Player
counter Octgn.Play.Counter
oldValue int
return void

OnCounterChanged_3_1_0_2() public method

public OnCounterChanged_3_1_0_2 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int value, bool scripted ) : void
player Octgn.Play.Player
counter Octgn.Play.Counter
value int
scripted bool
return void

OnDeckLoaded_3_1_0_2() public method

public OnDeckLoaded_3_1_0_2 ( Octgn.Play.Player player, Group groups ) : void
player Octgn.Play.Player
groups Group
return void

OnEndTurn_3_1_0_0() public method

public OnEndTurn_3_1_0_0 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
return void

OnEndTurn_3_1_0_1() public method

public OnEndTurn_3_1_0_1 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
return void

OnGameStart_3_1_0_0() public method

public OnGameStart_3_1_0_0 ( ) : void
return void

OnGameStart_3_1_0_1() public method

public OnGameStart_3_1_0_1 ( ) : void
return void

OnGameStarted_3_1_0_2() public method

public OnGameStarted_3_1_0_2 ( ) : void
return void

OnGlobalVariableChanged_3_1_0_0() public method

public OnGlobalVariableChanged_3_1_0_0 ( string name, string oldValue, string Value ) : void
name string
oldValue string
Value string
return void

OnGlobalVariableChanged_3_1_0_1() public method

public OnGlobalVariableChanged_3_1_0_1 ( string name, string oldValue, string Value ) : void
name string
oldValue string
Value string
return void

OnGlobalVariableChanged_3_1_0_2() public method

public OnGlobalVariableChanged_3_1_0_2 ( string name, string oldValue, string value ) : void
name string
oldValue string
value string
return void

OnLoadDeck_3_1_0_0() public method

public OnLoadDeck_3_1_0_0 ( Octgn.Play.Player player, Group groups ) : void
player Octgn.Play.Player
groups Group
return void

OnLoadDeck_3_1_0_1() public method

public OnLoadDeck_3_1_0_1 ( Octgn.Play.Player player, Group groups ) : void
player Octgn.Play.Player
groups Group
return void

OnMarkerChanged_3_1_0_0() public method

public OnMarkerChanged_3_1_0_0 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
card Octgn.Play.Card
markerName string
oldValue int
newValue int
isScriptChange bool
return void

OnMarkerChanged_3_1_0_1() public method

public OnMarkerChanged_3_1_0_1 ( Card card, string markerName, int oldValue, int newValue, bool isScriptChange ) : void
card Octgn.Play.Card
markerName string
oldValue int
newValue int
isScriptChange bool
return void

OnMarkerChanged_3_1_0_2() public method

public OnMarkerChanged_3_1_0_2 ( Card card, string marker, string id, int value, bool scripted ) : void
card Octgn.Play.Card
marker string
id string
value int
scripted bool
return void

OnMoveCard_3_1_0_0() public method

public OnMoveCard_3_1_0_0 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool isScriptMove ) : void
player Octgn.Play.Player
card Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndex int
index int
oldX int
oldY int
x int
y int
isScriptMove bool
return void

OnMoveCard_3_1_0_1() public method

public OnMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
player Octgn.Play.Player
card Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndex int
index int
oldX int
oldY int
x int
y int
faceup bool
highlight string
markers string
return void

OnMoveCards_3_1_0_0() public method

public OnMoveCards_3_1_0_0 ( Octgn.Play.Player player, Card cards, Group fromGroup, Group toGroup, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool isScriptMove ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndexs int
indexs int
oldX int
oldY int
x int
y int
highlights string
markers string
isScriptMove bool
return void

OnMoveCards_3_1_0_1() public method

public OnMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
oldIndexs int
indexs int
oldX int
oldY int
x int
y int
highlights string
markers string
faceups bool
return void

OnPhasePassed_3_1_0_2() public method

public OnPhasePassed_3_1_0_2 ( string name, int id ) : void
name string
id int
return void

OnPhasePaused_3_1_0_2() public method

public OnPhasePaused_3_1_0_2 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
return void

OnPlayerConnect_3_1_0_1() public method

public OnPlayerConnect_3_1_0_1 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
return void

OnPlayerConnected_3_1_0_2() public method

public OnPlayerConnected_3_1_0_2 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
return void

OnPlayerGlobalVariableChanged_3_1_0_0() public method

public OnPlayerGlobalVariableChanged_3_1_0_0 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
player Octgn.Play.Player
name string
oldValue string
Value string
return void

OnPlayerGlobalVariableChanged_3_1_0_1() public method

public OnPlayerGlobalVariableChanged_3_1_0_1 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void
player Octgn.Play.Player
name string
oldValue string
Value string
return void

OnPlayerGlobalVariableChanged_3_1_0_2() public method

public OnPlayerGlobalVariableChanged_3_1_0_2 ( Octgn.Play.Player player, string name, string oldValue, string value ) : void
player Octgn.Play.Player
name string
oldValue string
value string
return void

OnPlayerLeaveGame_3_1_0_1() public method

public OnPlayerLeaveGame_3_1_0_1 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
return void

OnPlayerQuit_3_1_0_2() public method

public OnPlayerQuit_3_1_0_2 ( Octgn.Play.Player player ) : void
player Octgn.Play.Player
return void

OnScriptedCardsMoved_3_1_0_2() public method

public OnScriptedCardsMoved_3_1_0_2 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int indexs, int xs, int ys, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
indexs int
xs int
ys int
highlights string
markers string
faceups bool
return void

OnScriptedMoveCard_3_1_0_1() public method

public OnScriptedMoveCard_3_1_0_1 ( Octgn.Play.Player player, Card card, Group fromGroup, Group toGroup, int oldIndex, int index, int oldX, int oldY, int x, int y, bool faceup, string highlight, string markers ) : void
player Octgn.Play.Player
card Octgn.Play.Card
fromGroup Group
toGroup Group
oldIndex int
index int
oldX int
oldY int
x int
y int
faceup bool
highlight string
markers string
return void

OnScriptedMoveCards_3_1_0_1() public method

public OnScriptedMoveCards_3_1_0_1 ( Octgn.Play.Player player, Card cards, Group fromGroups, Group toGroups, int oldIndexs, int indexs, int oldX, int oldY, int x, int y, string highlights, string markers, bool faceups ) : void
player Octgn.Play.Player
cards Octgn.Play.Card
fromGroups Group
toGroups Group
oldIndexs int
indexs int
oldX int
oldY int
x int
y int
highlights string
markers string
faceups bool
return void

OnTableLoad_3_1_0_0() public method

public OnTableLoad_3_1_0_0 ( ) : void
return void

OnTableLoad_3_1_0_1() public method

public OnTableLoad_3_1_0_1 ( ) : void
return void

OnTableLoaded_3_1_0_2() public method

public OnTableLoaded_3_1_0_2 ( ) : void
return void

OnTargetCardArrow_3_1_0_0() public method

public OnTargetCardArrow_3_1_0_0 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
player Player
fromCard Card
toCard Card
isTargeted bool
return void

OnTargetCardArrow_3_1_0_1() public method

public OnTargetCardArrow_3_1_0_1 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void
player Player
fromCard Card
toCard Card
isTargeted bool
return void

OnTargetCard_3_1_0_0() public method

public OnTargetCard_3_1_0_0 ( Player player, Card card, bool isTargeted ) : void
player Player
card Card
isTargeted bool
return void

OnTargetCard_3_1_0_1() public method

public OnTargetCard_3_1_0_1 ( Player player, Card card, bool isTargeted ) : void
player Player
card Card
isTargeted bool
return void

OnTurnPassed_3_1_0_2() public method

public OnTurnPassed_3_1_0_2 ( Player player ) : void
player Player
return void

OnTurnPaused_3_1_0_2() public method

public OnTurnPaused_3_1_0_2 ( Player player ) : void
player Player
return void

OnTurn_3_1_0_0() public method

public OnTurn_3_1_0_0 ( Player player, int turnNumber ) : void
player Player
turnNumber int
return void

OnTurn_3_1_0_1() public method

public OnTurn_3_1_0_1 ( Player player, int turnNumber ) : void
player Player
turnNumber int
return void

OverrideCardsMoved_3_1_0_2() public method

public OverrideCardsMoved_3_1_0_2 ( Card cards, Group toGroups, int indexs, int xs, int ys ) : void
cards Card
toGroups Group
indexs int
xs int
ys int
return void

OverrideGameReset_3_1_0_2() public method

public OverrideGameReset_3_1_0_2 ( ) : void
return void

OverridePhasePassed_3_1_0_2() public method

public OverridePhasePassed_3_1_0_2 ( string name, int id ) : void
name string
id int
return void

OverrideTurnPassed_3_1_0_2() public method

public OverrideTurnPassed_3_1_0_2 ( Player player ) : void
player Player
return void