Méthode | Description | |
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GameEventProxy ( Engine scriptEngine, GameEngine gameEngine ) : System | ||
OnCardArrowTargeted_3_1_0_2 ( Octgn.Play.Player player, |
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OnCardClick_3_1_0_0 ( |
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OnCardClick_3_1_0_1 ( |
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OnCardClicked_3_1_0_2 ( |
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OnCardControllerChanged_3_1_0_2 ( |
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OnCardDoubleClick_3_1_0_0 ( |
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OnCardDoubleClick_3_1_0_1 ( |
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OnCardDoubleClicked_3_1_0_2 ( |
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OnCardTargeted_3_1_0_2 ( Octgn.Play.Player player, |
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OnCardsMoved_3_1_0_2 ( Octgn.Play.Player player, |
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OnChangeCounter_3_1_0_0 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void | ||
OnChangeCounter_3_1_0_1 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void | ||
OnCounterChanged_3_1_0_2 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int value, bool scripted ) : void | ||
OnDeckLoaded_3_1_0_2 ( Octgn.Play.Player player, Group groups ) : void | ||
OnEndTurn_3_1_0_0 ( Octgn.Play.Player player ) : void | ||
OnEndTurn_3_1_0_1 ( Octgn.Play.Player player ) : void | ||
OnGameStart_3_1_0_0 ( ) : void | ||
OnGameStart_3_1_0_1 ( ) : void | ||
OnGameStarted_3_1_0_2 ( ) : void | ||
OnGlobalVariableChanged_3_1_0_0 ( string name, string oldValue, string Value ) : void | ||
OnGlobalVariableChanged_3_1_0_1 ( string name, string oldValue, string Value ) : void | ||
OnGlobalVariableChanged_3_1_0_2 ( string name, string oldValue, string value ) : void | ||
OnLoadDeck_3_1_0_0 ( Octgn.Play.Player player, Group groups ) : void | ||
OnLoadDeck_3_1_0_1 ( Octgn.Play.Player player, Group groups ) : void | ||
OnMarkerChanged_3_1_0_0 ( |
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OnMarkerChanged_3_1_0_1 ( |
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OnMarkerChanged_3_1_0_2 ( |
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OnMoveCard_3_1_0_0 ( Octgn.Play.Player player, |
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OnMoveCard_3_1_0_1 ( Octgn.Play.Player player, |
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OnMoveCards_3_1_0_0 ( Octgn.Play.Player player, |
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OnMoveCards_3_1_0_1 ( Octgn.Play.Player player, |
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OnPhasePassed_3_1_0_2 ( string name, int id ) : void | ||
OnPhasePaused_3_1_0_2 ( Octgn.Play.Player player ) : void | ||
OnPlayerConnect_3_1_0_1 ( Octgn.Play.Player player ) : void | ||
OnPlayerConnected_3_1_0_2 ( Octgn.Play.Player player ) : void | ||
OnPlayerGlobalVariableChanged_3_1_0_0 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void | ||
OnPlayerGlobalVariableChanged_3_1_0_1 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void | ||
OnPlayerGlobalVariableChanged_3_1_0_2 ( Octgn.Play.Player player, string name, string oldValue, string value ) : void | ||
OnPlayerLeaveGame_3_1_0_1 ( Octgn.Play.Player player ) : void | ||
OnPlayerQuit_3_1_0_2 ( Octgn.Play.Player player ) : void | ||
OnScriptedCardsMoved_3_1_0_2 ( Octgn.Play.Player player, |
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OnScriptedMoveCard_3_1_0_1 ( Octgn.Play.Player player, |
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OnScriptedMoveCards_3_1_0_1 ( Octgn.Play.Player player, |
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OnTableLoad_3_1_0_0 ( ) : void | ||
OnTableLoad_3_1_0_1 ( ) : void | ||
OnTableLoaded_3_1_0_2 ( ) : void | ||
OnTargetCardArrow_3_1_0_0 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void | ||
OnTargetCardArrow_3_1_0_1 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void | ||
OnTargetCard_3_1_0_0 ( Player player, Card card, bool isTargeted ) : void | ||
OnTargetCard_3_1_0_1 ( Player player, Card card, bool isTargeted ) : void | ||
OnTurnPassed_3_1_0_2 ( Player player ) : void | ||
OnTurnPaused_3_1_0_2 ( Player player ) : void | ||
OnTurn_3_1_0_0 ( Player player, int turnNumber ) : void | ||
OnTurn_3_1_0_1 ( Player player, int turnNumber ) : void | ||
OverrideCardsMoved_3_1_0_2 ( Card cards, Group toGroups, int indexs, int xs, int ys ) : void | ||
OverrideGameReset_3_1_0_2 ( ) : void | ||
OverridePhasePassed_3_1_0_2 ( string name, int id ) : void | ||
OverrideTurnPassed_3_1_0_2 ( Player player ) : void |
public GameEventProxy ( Engine scriptEngine, GameEngine gameEngine ) : System | ||
scriptEngine | Engine | |
gameEngine | GameEngine | |
Résultat | System |
public OnCardArrowTargeted_3_1_0_2 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
fromCard | ||
toCard | ||
targeted | bool | |
scripted | bool | |
Résultat | void |
public OnCardClick_3_1_0_0 ( |
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card | ||
mouseButton | int | |
keysDown | string | |
Résultat | void |
public OnCardClick_3_1_0_1 ( |
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card | ||
mouseButton | int | |
keysDown | string | |
Résultat | void |
public OnCardClicked_3_1_0_2 ( |
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card | ||
mouseButton | int | |
keysDown | string | |
Résultat | void |
public OnCardControllerChanged_3_1_0_2 ( |
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card | ||
oldPlayer | Octgn.Play.Player | |
player | Octgn.Play.Player | |
Résultat | void |
public OnCardDoubleClick_3_1_0_0 ( |
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card | ||
mouseButton | int | |
keysDown | string | |
Résultat | void |
public OnCardDoubleClick_3_1_0_1 ( |
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card | ||
mouseButton | int | |
keysDown | string | |
Résultat | void |
public OnCardDoubleClicked_3_1_0_2 ( |
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card | ||
mouseButton | int | |
keysDown | string | |
Résultat | void |
public OnCardTargeted_3_1_0_2 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
card | ||
targeted | bool | |
scripted | bool | |
Résultat | void |
public OnCardsMoved_3_1_0_2 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
cards | ||
fromGroups | Group | |
toGroups | Group | |
indexs | int | |
xs | int | |
ys | int | |
highlights | string | |
markers | string | |
faceups | bool | |
Résultat | void |
public OnChangeCounter_3_1_0_0 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void | ||
player | Octgn.Play.Player | |
counter | Octgn.Play.Counter | |
oldValue | int | |
Résultat | void |
public OnChangeCounter_3_1_0_1 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int oldValue ) : void | ||
player | Octgn.Play.Player | |
counter | Octgn.Play.Counter | |
oldValue | int | |
Résultat | void |
public OnCounterChanged_3_1_0_2 ( Octgn.Play.Player player, Octgn.Play.Counter counter, int value, bool scripted ) : void | ||
player | Octgn.Play.Player | |
counter | Octgn.Play.Counter | |
value | int | |
scripted | bool | |
Résultat | void |
public OnDeckLoaded_3_1_0_2 ( Octgn.Play.Player player, Group groups ) : void | ||
player | Octgn.Play.Player | |
groups | Group | |
Résultat | void |
public OnEndTurn_3_1_0_0 ( Octgn.Play.Player player ) : void | ||
player | Octgn.Play.Player | |
Résultat | void |
public OnEndTurn_3_1_0_1 ( Octgn.Play.Player player ) : void | ||
player | Octgn.Play.Player | |
Résultat | void |
public OnGlobalVariableChanged_3_1_0_0 ( string name, string oldValue, string Value ) : void | ||
name | string | |
oldValue | string | |
Value | string | |
Résultat | void |
public OnGlobalVariableChanged_3_1_0_1 ( string name, string oldValue, string Value ) : void | ||
name | string | |
oldValue | string | |
Value | string | |
Résultat | void |
public OnGlobalVariableChanged_3_1_0_2 ( string name, string oldValue, string value ) : void | ||
name | string | |
oldValue | string | |
value | string | |
Résultat | void |
public OnLoadDeck_3_1_0_0 ( Octgn.Play.Player player, Group groups ) : void | ||
player | Octgn.Play.Player | |
groups | Group | |
Résultat | void |
public OnLoadDeck_3_1_0_1 ( Octgn.Play.Player player, Group groups ) : void | ||
player | Octgn.Play.Player | |
groups | Group | |
Résultat | void |
public OnMarkerChanged_3_1_0_0 ( |
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card | ||
markerName | string | |
oldValue | int | |
newValue | int | |
isScriptChange | bool | |
Résultat | void |
public OnMarkerChanged_3_1_0_1 ( |
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card | ||
markerName | string | |
oldValue | int | |
newValue | int | |
isScriptChange | bool | |
Résultat | void |
public OnMarkerChanged_3_1_0_2 ( |
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card | ||
marker | string | |
id | string | |
value | int | |
scripted | bool | |
Résultat | void |
public OnMoveCard_3_1_0_0 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
card | ||
fromGroup | Group | |
toGroup | Group | |
oldIndex | int | |
index | int | |
oldX | int | |
oldY | int | |
x | int | |
y | int | |
isScriptMove | bool | |
Résultat | void |
public OnMoveCard_3_1_0_1 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
card | ||
fromGroup | Group | |
toGroup | Group | |
oldIndex | int | |
index | int | |
oldX | int | |
oldY | int | |
x | int | |
y | int | |
faceup | bool | |
highlight | string | |
markers | string | |
Résultat | void |
public OnMoveCards_3_1_0_0 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
cards | ||
fromGroup | Group | |
toGroup | Group | |
oldIndexs | int | |
indexs | int | |
oldX | int | |
oldY | int | |
x | int | |
y | int | |
highlights | string | |
markers | string | |
isScriptMove | bool | |
Résultat | void |
public OnMoveCards_3_1_0_1 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
cards | ||
fromGroups | Group | |
toGroups | Group | |
oldIndexs | int | |
indexs | int | |
oldX | int | |
oldY | int | |
x | int | |
y | int | |
highlights | string | |
markers | string | |
faceups | bool | |
Résultat | void |
public OnPhasePassed_3_1_0_2 ( string name, int id ) : void | ||
name | string | |
id | int | |
Résultat | void |
public OnPhasePaused_3_1_0_2 ( Octgn.Play.Player player ) : void | ||
player | Octgn.Play.Player | |
Résultat | void |
public OnPlayerConnect_3_1_0_1 ( Octgn.Play.Player player ) : void | ||
player | Octgn.Play.Player | |
Résultat | void |
public OnPlayerConnected_3_1_0_2 ( Octgn.Play.Player player ) : void | ||
player | Octgn.Play.Player | |
Résultat | void |
public OnPlayerGlobalVariableChanged_3_1_0_0 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void | ||
player | Octgn.Play.Player | |
name | string | |
oldValue | string | |
Value | string | |
Résultat | void |
public OnPlayerGlobalVariableChanged_3_1_0_1 ( Octgn.Play.Player player, string name, string oldValue, string Value ) : void | ||
player | Octgn.Play.Player | |
name | string | |
oldValue | string | |
Value | string | |
Résultat | void |
public OnPlayerGlobalVariableChanged_3_1_0_2 ( Octgn.Play.Player player, string name, string oldValue, string value ) : void | ||
player | Octgn.Play.Player | |
name | string | |
oldValue | string | |
value | string | |
Résultat | void |
public OnPlayerLeaveGame_3_1_0_1 ( Octgn.Play.Player player ) : void | ||
player | Octgn.Play.Player | |
Résultat | void |
public OnPlayerQuit_3_1_0_2 ( Octgn.Play.Player player ) : void | ||
player | Octgn.Play.Player | |
Résultat | void |
public OnScriptedCardsMoved_3_1_0_2 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
cards | ||
fromGroups | Group | |
toGroups | Group | |
indexs | int | |
xs | int | |
ys | int | |
highlights | string | |
markers | string | |
faceups | bool | |
Résultat | void |
public OnScriptedMoveCard_3_1_0_1 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
card | ||
fromGroup | Group | |
toGroup | Group | |
oldIndex | int | |
index | int | |
oldX | int | |
oldY | int | |
x | int | |
y | int | |
faceup | bool | |
highlight | string | |
markers | string | |
Résultat | void |
public OnScriptedMoveCards_3_1_0_1 ( Octgn.Play.Player player, |
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player | Octgn.Play.Player | |
cards | ||
fromGroups | Group | |
toGroups | Group | |
oldIndexs | int | |
indexs | int | |
oldX | int | |
oldY | int | |
x | int | |
y | int | |
highlights | string | |
markers | string | |
faceups | bool | |
Résultat | void |
public OnTargetCardArrow_3_1_0_0 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void | ||
player | Player | |
fromCard | Card | |
toCard | Card | |
isTargeted | bool | |
Résultat | void |
public OnTargetCardArrow_3_1_0_1 ( Player player, Card fromCard, Card toCard, bool isTargeted ) : void | ||
player | Player | |
fromCard | Card | |
toCard | Card | |
isTargeted | bool | |
Résultat | void |
public OnTargetCard_3_1_0_0 ( Player player, Card card, bool isTargeted ) : void | ||
player | Player | |
card | Card | |
isTargeted | bool | |
Résultat | void |
public OnTargetCard_3_1_0_1 ( Player player, Card card, bool isTargeted ) : void | ||
player | Player | |
card | Card | |
isTargeted | bool | |
Résultat | void |
public OnTurnPassed_3_1_0_2 ( Player player ) : void | ||
player | Player | |
Résultat | void |
public OnTurnPaused_3_1_0_2 ( Player player ) : void | ||
player | Player | |
Résultat | void |
public OnTurn_3_1_0_0 ( Player player, int turnNumber ) : void | ||
player | Player | |
turnNumber | int | |
Résultat | void |
public OnTurn_3_1_0_1 ( Player player, int turnNumber ) : void | ||
player | Player | |
turnNumber | int | |
Résultat | void |
public OverrideCardsMoved_3_1_0_2 ( Card cards, Group toGroups, int indexs, int xs, int ys ) : void | ||
cards | Card | |
toGroups | Group | |
indexs | int | |
xs | int | |
ys | int | |
Résultat | void |
public OverrideGameReset_3_1_0_2 ( ) : void | ||
Résultat | void |
public OverridePhasePassed_3_1_0_2 ( string name, int id ) : void | ||
name | string | |
id | int | |
Résultat | void |
public OverrideTurnPassed_3_1_0_2 ( Player player ) : void | ||
player | Player | |
Résultat | void |