C# Класс Nexus.Graphics.Viewport3D

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Открытые методы

Метод Описание
Project ( Point3D source, Matrix3D projection, Matrix3D view, Matrix3D world ) : Point3D

Projects a scene point onto the screen.

ToString ( ) : string
Unproject ( Point3D source, Matrix3D projection, Matrix3D view, Matrix3D world ) : Point3D

Projects a screen point into the scene.

Viewport3D ( int x, int y, int width, int height ) : System.Globalization
Viewport3D ( int x, int y, int width, int height, float minDepth, float maxDepth ) : System.Globalization

Приватные методы

Метод Описание
WithinEpsilon ( float a, float b ) : bool

Описание методов

Project() публичный Метод

Projects a scene point onto the screen.
public Project ( Point3D source, Matrix3D projection, Matrix3D view, Matrix3D world ) : Point3D
source Point3D
projection Matrix3D
view Matrix3D
world Matrix3D
Результат Point3D

ToString() публичный Метод

public ToString ( ) : string
Результат string

Unproject() публичный Метод

Projects a screen point into the scene.
public Unproject ( Point3D source, Matrix3D projection, Matrix3D view, Matrix3D world ) : Point3D
source Point3D
projection Matrix3D
view Matrix3D
world Matrix3D
Результат Point3D

Viewport3D() публичный Метод

public Viewport3D ( int x, int y, int width, int height ) : System.Globalization
x int
y int
width int
height int
Результат System.Globalization

Viewport3D() публичный Метод

public Viewport3D ( int x, int y, int width, int height, float minDepth, float maxDepth ) : System.Globalization
x int
y int
width int
height int
minDepth float
maxDepth float
Результат System.Globalization