C# Класс MrGravity.Game_Objects.Static_Objects.Triggers.Trigger

Наследование: StaticObject
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Открытые методы

Метод Описание
Draw ( SpriteBatch canvas, GameTime gametime ) : void

Ignores drawing triggers. They should be invisible anyway

RunTrigger ( List objects, Player player ) : void

Runs whatever the trigger should do.

Trigger ( Microsoft.Xna.Framework.Content.ContentManager content, EntityInfo entity ) : System.Collections.Generic

Construcsts a new trigger See Static object for parameter defs

Описание методов

Draw() публичный Метод

Ignores drawing triggers. They should be invisible anyway
public Draw ( SpriteBatch canvas, GameTime gametime ) : void
canvas Microsoft.Xna.Framework.Graphics.SpriteBatch
gametime Microsoft.Xna.Framework.GameTime
Результат void

RunTrigger() публичный абстрактный Метод

Runs whatever the trigger should do.
public abstract RunTrigger ( List objects, Player player ) : void
objects List List of all the objects in the level
player MrGravity.Game_Objects.Physics_Objects.Player The player in the game
Результат void

Trigger() публичный Метод

Construcsts a new trigger See Static object for parameter defs
public Trigger ( Microsoft.Xna.Framework.Content.ContentManager content, EntityInfo entity ) : System.Collections.Generic
content Microsoft.Xna.Framework.Content.ContentManager
entity MrGravity.Import_Code.EntityInfo
Результат System.Collections.Generic