Свойство | Тип | Описание | |
---|---|---|---|
destroyWhenBlocked | bool | ||
expiresInTick | int? | ||
shooter | Mooege.Core.GS.Actors.Actor |
Метод | Описание | |
---|---|---|
Die ( ) : void | ||
Projectile ( Mooege world, Mooege shooter, int actorSNO, Vector3D position, float angle, float speed, int expiresInTick, bool destroyWhenBlocked = false ) : System | ||
Reveal ( Player player ) : bool | ||
Update ( ) : void | ||
setAdditionalAttributes ( ) : void |
public Projectile ( Mooege world, Mooege shooter, int actorSNO, Vector3D position, float angle, float speed, int expiresInTick, bool destroyWhenBlocked = false ) : System | ||
world | Mooege | |
shooter | Mooege | |
actorSNO | int | |
position | Vector3D | |
angle | float | |
speed | float | |
expiresInTick | int | |
destroyWhenBlocked | bool | |
Результат | System |