Метод | Описание | |
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AddCachePlay ( |
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AddPlayerObject ( |
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AddSaveRole ( |
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AddTempPlayObject ( GameBase info ) : void | ||
BroadcastMsg ( GameBase type, String msg ) : void | ||
BrocatBuffer ( byte data ) : void | ||
CreatePlayObject ( ) : |
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FindPlayerObjectToAccountId ( int Accountid ) : |
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FindPlayerObjectToID ( |
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FindPlayerObjectToName ( String name ) : |
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FindPlayerObjectToPlayerId ( int play_id ) : |
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FindPlayerObjectToSocket ( Socket s ) : |
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FindPlayerObjectToTypeID ( uint id ) : |
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GetCachePlay ( String sAccount ) : |
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GetOnlineCount ( ) : int | ||
GetTempPlayObj ( int key, int key2 ) : |
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GetTempPlayObj ( uint gameid ) : |
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Instance ( ) : |
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RemoveCachePlay ( |
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RemovePlayObject ( |
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RemovePlayObjectToSocket ( Socket s ) : void | ||
RemoveTempPlayObject ( int key, int key2 ) : void | ||
RemoveTempPlayObject ( uint gameid ) : void | ||
Run ( ) : void | ||
SceneNotice ( String text ) : void | ||
Stop ( ) : void | ||
UserEngine ( ) : System |
public AddCachePlay ( |
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play | ||
Результат | void |
public AddPlayerObject ( |
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obj | ||
Результат | void |
public AddSaveRole ( |
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play | ||
Результат | void |
public AddTempPlayObject ( GameBase info ) : void | ||
info | GameBase | |
Результат | void |
public BroadcastMsg ( GameBase type, String msg ) : void | ||
type | GameBase | |
msg | String | |
Результат | void |
public CreatePlayObject ( ) : |
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Результат |
public FindPlayerObjectToAccountId ( int Accountid ) : |
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Accountid | int | |
Результат |
public FindPlayerObjectToID ( |
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id | ||
Результат |
public FindPlayerObjectToName ( String name ) : |
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name | String | |
Результат |
public FindPlayerObjectToPlayerId ( int play_id ) : |
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play_id | int | |
Результат |
public FindPlayerObjectToSocket ( Socket s ) : |
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s | Socket | |
Результат |
public FindPlayerObjectToTypeID ( uint id ) : |
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id | uint | |
Результат |
public GetCachePlay ( String sAccount ) : |
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sAccount | String | |
Результат |
public GetTempPlayObj ( int key, int key2 ) : |
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key | int | |
key2 | int | |
Результат |
public GetTempPlayObj ( uint gameid ) : |
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gameid | uint | |
Результат |
public RemoveCachePlay ( |
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play | ||
Результат | void |
public RemovePlayObject ( |
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obj | ||
Результат | void |
public RemovePlayObjectToSocket ( Socket s ) : void | ||
s | Socket | |
Результат | void |
public RemoveTempPlayObject ( int key, int key2 ) : void | ||
key | int | |
key2 | int | |
Результат | void |
public RemoveTempPlayObject ( uint gameid ) : void | ||
gameid | uint | |
Результат | void |