Метод | Описание | |
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Attack ( NetMsg info ) : void | ||
IsAddMagicVisibleObj ( |
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IsComboMagic ( uint magic_id ) : bool | ||
IsFighting ( ) : bool | ||
MagicAttack ( NetMsg info ) : void | ||
PassiveMagic ( NetMsg info ) : bool | ||
PlayerFight ( |
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RefreshMagicVisibleObject ( uint magicid, NetMsg magicinfo ) : List |
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RemoveQiShiTuanGuardEffect ( ) : void | ||
Run ( ) : void | ||
SetAutoAttackTarget ( |
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SetFighting ( ) : void |
Метод | Описание | |
---|---|---|
AutoAttack ( ) : void | ||
ComboMagic ( NetMsg info, |
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CutTrail ( int x, int y ) : int | ||
GetBombVisibleObj ( NetMsg magicinfo ) : List |
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GetFanVisibleObj ( NetMsg magicinfo ) : List |
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GetLineVisibleObj ( NetMsg magicinfo ) : List |
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GetPointBombVisibleObj ( NetMsg magicinfo ) : List |
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POS2INDEX ( int x, int y, int cx, int cy ) : int |
public IsAddMagicVisibleObj ( |
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obj | ||
Результат | bool |
public IsComboMagic ( uint magic_id ) : bool | ||
magic_id | uint | |
Результат | bool |
public PassiveMagic ( NetMsg info ) : bool | ||
info | NetMsg | |
Результат | bool |
public PlayerFight ( |
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_play | ||
Результат | System |
public RefreshMagicVisibleObject ( uint magicid, NetMsg magicinfo ) : List |
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magicid | uint | |
magicinfo | NetMsg | |
Результат | List |
public RemoveQiShiTuanGuardEffect ( ) : void | ||
Результат | void |
public SetAutoAttackTarget ( |
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obj | ||
Результат | void |