Метод | Описание | |
---|---|---|
AddMember ( uint legion_id, |
||
ChangeMemberPlace ( uint legion_id, String play_name, short place ) : void | ||
CreateLegion ( int player_id, String legion_name, String leader_name, byte title, long money, String notice ) : void | ||
CreateLegion_Ret ( |
||
DB_Load ( |
||
GetLegion ( uint id ) : |
||
GetPlayerLegion ( String playername ) : |
||
Instance ( ) : |
||
IsExist ( String legionname ) : bool | ||
LegionManager ( ) : System | ||
QuitLegion ( |
||
UpdateLegionInfo ( uint legion_id, int player_id ) : void |
public AddMember ( uint legion_id, |
||
legion_id | uint | |
play | ||
Результат | void |
public ChangeMemberPlace ( uint legion_id, String play_name, short place ) : void | ||
legion_id | uint | |
play_name | String | |
place | short | |
Результат | void |
public CreateLegion ( int player_id, String legion_name, String leader_name, byte title, long money, String notice ) : void | ||
player_id | int | |
legion_name | String | |
leader_name | String | |
title | byte | |
money | long | |
notice | String | |
Результат | void |
public CreateLegion_Ret ( |
||
info | ||
Результат | void |
public DB_Load ( |
||
info | ||
Результат | void |
public GetPlayerLegion ( String playername ) : |
||
playername | String | |
Результат |
public static Instance ( ) : |
||
Результат |
public IsExist ( String legionname ) : bool | ||
legionname | String | |
Результат | bool |
public QuitLegion ( |
||
play | ||
Результат | void |
public UpdateLegionInfo ( uint legion_id, int player_id ) : void | ||
legion_id | uint | |
player_id | int | |
Результат | void |