Méthode | Description | |
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AddMember ( uint legion_id, |
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ChangeMemberPlace ( uint legion_id, String play_name, short place ) : void | ||
CreateLegion ( int player_id, String legion_name, String leader_name, byte title, long money, String notice ) : void | ||
CreateLegion_Ret ( |
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DB_Load ( |
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GetLegion ( uint id ) : |
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GetPlayerLegion ( String playername ) : |
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Instance ( ) : |
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IsExist ( String legionname ) : bool | ||
LegionManager ( ) : System | ||
QuitLegion ( |
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UpdateLegionInfo ( uint legion_id, int player_id ) : void |
public AddMember ( uint legion_id, |
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legion_id | uint | |
play | ||
Résultat | void |
public ChangeMemberPlace ( uint legion_id, String play_name, short place ) : void | ||
legion_id | uint | |
play_name | String | |
place | short | |
Résultat | void |
public CreateLegion ( int player_id, String legion_name, String leader_name, byte title, long money, String notice ) : void | ||
player_id | int | |
legion_name | String | |
leader_name | String | |
title | byte | |
money | long | |
notice | String | |
Résultat | void |
public CreateLegion_Ret ( |
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info | ||
Résultat | void |
public DB_Load ( |
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info | ||
Résultat | void |
public GetPlayerLegion ( String playername ) : |
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playername | String | |
Résultat |
public IsExist ( String legionname ) : bool | ||
legionname | String | |
Résultat | bool |
public QuitLegion ( |
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play | ||
Résultat | void |
public UpdateLegionInfo ( uint legion_id, int player_id ) : void | ||
legion_id | uint | |
player_id | int | |
Résultat | void |