Свойство | Тип | Описание | |
---|---|---|---|
Brush | int | ||
BrushComponent | int | ||
CollisionComponent | int | ||
MyIndex | int | ||
MyMatrix | System.Matrix | ||
Props | List |
||
Tag | int | ||
brush | |||
data | byte[] | ||
isEdited | bool | ||
location | System.Vector3 | ||
pcc | ME3Package |
Метод | Описание | |
---|---|---|
ApplyTransform ( System.Matrix m ) : void | ||
BioPlaypenVolumeAdditive ( ME3Package Pcc, int Index ) : System | ||
CreateModJobs ( ) : void | ||
ProcessTreeClick ( int path, bool AutoFocus ) : void | ||
Render ( Device device ) : void | ||
SaveChanges ( ) : void | ||
SetSelection ( bool Selected ) : void | ||
ToTree ( ) : |
||
Vector3ToBuff ( System.Vector3 v ) : byte[] |
public ApplyTransform ( System.Matrix m ) : void | ||
m | System.Matrix | |
Результат | void |
public BioPlaypenVolumeAdditive ( ME3Package Pcc, int Index ) : System | ||
Pcc | ME3Package | |
Index | int | |
Результат | System |
public ProcessTreeClick ( int path, bool AutoFocus ) : void | ||
path | int | |
AutoFocus | bool | |
Результат | void |
public SetSelection ( bool Selected ) : void | ||
Selected | bool | |
Результат | void |
public Vector3ToBuff ( System.Vector3 v ) : byte[] | ||
v | System.Vector3 | |
Результат | byte[] |
public BrushComponent,ME3Explorer.Unreal.Classes brush | ||
Результат |