C# Класс Jitter.Collision.GJKCollide

GJK based implementation of Raycasting.
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Открытые методы

Метод Описание
ClosestPoints ( ISupportMappable support1, ISupportMappable support2, Jitter.LinearMath.JMatrix &orientation1, Jitter.LinearMath.JMatrix &orientation2, Jitter.LinearMath.JVector &position1, Jitter.LinearMath.JVector &position2, Jitter.LinearMath.JVector &p1, Jitter.LinearMath.JVector &p2, Jitter.LinearMath.JVector &normal ) : bool

Описание методов

ClosestPoints() публичный статический Метод

public static ClosestPoints ( ISupportMappable support1, ISupportMappable support2, Jitter.LinearMath.JMatrix &orientation1, Jitter.LinearMath.JMatrix &orientation2, Jitter.LinearMath.JVector &position1, Jitter.LinearMath.JVector &position2, Jitter.LinearMath.JVector &p1, Jitter.LinearMath.JVector &p2, Jitter.LinearMath.JVector &normal ) : bool
support1 ISupportMappable
support2 ISupportMappable
orientation1 Jitter.LinearMath.JMatrix
orientation2 Jitter.LinearMath.JMatrix
position1 Jitter.LinearMath.JVector
position2 Jitter.LinearMath.JVector
p1 Jitter.LinearMath.JVector
p2 Jitter.LinearMath.JVector
normal Jitter.LinearMath.JVector
Результат bool