Метод | Описание | |
---|---|---|
Register ( ILRuntime.Runtime.Enviorment.AppDomain app ) : void |
Метод | Описание | |
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MoveNext_1 ( ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj ) : StackObject* | ||
WriteBackInstance ( ILRuntime.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, IList __mStack, UnityEngine.GameObject>.Enumerator.System.Collections.Generic.Dictionary |
||
get_Current_0 ( ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj ) : StackObject* |
public static Register ( ILRuntime.Runtime.Enviorment.AppDomain app ) : void | ||
app | ILRuntime.Runtime.Enviorment.AppDomain | |
Результат | void |