C# Class ILRuntime.Runtime.Generated.System_Collections_Generic_Dictionary_2_String_GameObject_Binding_Enumerator_Binding

Afficher le fichier Open project: 526077247/ET Class Usage Examples

Méthodes publiques

Méthode Description
Register ( ILRuntime.Runtime.Enviorment.AppDomain app ) : void

Private Methods

Méthode Description
MoveNext_1 ( ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj ) : StackObject*
WriteBackInstance ( ILRuntime.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, IList __mStack, UnityEngine.GameObject>.Enumerator.System.Collections.Generic.Dictionary &instance_of_this_method ) : void
get_Current_0 ( ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj ) : StackObject*

Method Details

Register() public static méthode

public static Register ( ILRuntime.Runtime.Enviorment.AppDomain app ) : void
app ILRuntime.Runtime.Enviorment.AppDomain
Résultat void