Свойство | Тип | Описание | |
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frustumPlanes | UnityEngine.Plane[] | ||
interpolator | |||
tagalongCollider |
Метод | Описание | |
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CalculateTagalongTargetPosition ( |
Determines if the Tagalong needs to move based on the provided position.
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Start ( ) : void | ||
Update ( ) : void |
protected CalculateTagalongTargetPosition ( |
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fromPosition | Where the Tagalong is. | |
toPosition | Where the Tagalong needs to go. | |
Результат | bool |
protected Plane[],UnityEngine frustumPlanes | ||
Результат | UnityEngine.Plane[] |
protected Interpolator,HoloToolkit.Unity interpolator | ||
Результат |