C# Класс Gruppe22.Backend.TriggerTile

Наследование: Tile
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Открытые методы

Метод Описание
Save ( XmlWriter xmlw ) : void
TriggerTile ( object parent, Backend affected = null, int countdown = -1, string explanationEnabled = "", string explanationDisabled = "", bool enabled = true, int repeat = -1, bool alwaysShowEnabled = true, bool alwaysShowDisabled = false, string tileImage = "", bool reactToEnemies = false, bool reactToObjects = false, int reactToItem = -1 ) : System

Описание методов

Save() публичный Метод

public Save ( XmlWriter xmlw ) : void
xmlw System.Xml.XmlWriter
Результат void

TriggerTile() публичный Метод

public TriggerTile ( object parent, Backend affected = null, int countdown = -1, string explanationEnabled = "", string explanationDisabled = "", bool enabled = true, int repeat = -1, bool alwaysShowEnabled = true, bool alwaysShowDisabled = false, string tileImage = "", bool reactToEnemies = false, bool reactToObjects = false, int reactToItem = -1 ) : System
parent object
affected Backend
countdown int
explanationEnabled string
explanationDisabled string
enabled bool
repeat int
alwaysShowEnabled bool
alwaysShowDisabled bool
tileImage string
reactToEnemies bool
reactToObjects bool
reactToItem int
Результат System