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TriggerTile ( object parent, Backend affected = null, int countdown = -1, string explanationEnabled = "", string explanationDisabled = "", bool enabled = true, int repeat = -1, bool alwaysShowEnabled = true, bool alwaysShowDisabled = false, string tileImage = "", bool reactToEnemies = false, bool reactToObjects = false, int reactToItem = -1 ) : System |
public TriggerTile ( object parent, Backend affected = null, int countdown = -1, string explanationEnabled = "", string explanationDisabled = "", bool enabled = true, int repeat = -1, bool alwaysShowEnabled = true, bool alwaysShowDisabled = false, string tileImage = "", bool reactToEnemies = false, bool reactToObjects = false, int reactToItem = -1 ) : System | ||
parent | object | |
affected | Backend | |
countdown | int | |
explanationEnabled | string | |
explanationDisabled | string | |
enabled | bool | |
repeat | int | |
alwaysShowEnabled | bool | |
alwaysShowDisabled | bool | |
tileImage | string | |
reactToEnemies | bool | |
reactToObjects | bool | |
reactToItem | int | |
리턴 | System |