C# Класс Game.HopnetGame

This is the main type for your game
Наследование: Microsoft.Xna.Framework.Game
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Открытые методы

Метод Описание
HopnetGame ( ) : System

Защищенные методы

Метод Описание
Draw ( GameTime gameTime ) : void

This is called when the game should draw itself.

Initialize ( ) : void

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base. Initialize will enumerate through any components and initialize them as well.

LoadContent ( ) : void
UnloadContent ( ) : void

UnloadContent will be called once per game and is the place to unload all content.

Update ( GameTime gameTime ) : void

Приватные методы

Метод Описание
CreatePlatforms ( int platformCount, float firstPlatformPosition, float distanceBetweenPlatforms, float zDistance, bool platformSettings ) : void
DrawBackground ( SpriteBatch spriteBatch ) : void
KinectAllFramesReady ( object sender, AllFramesReadyEventArgs imageFrames ) : void
LoadConfigFile ( ) : void

LoadContent will be called once per game and is the place to load all of your content.

MovePlatforms ( ) : void
NewGameSettingsReset ( ) : void
PreparePlatformsForNewGame ( ) : void
RemovePlatformsAtEnd ( ) : void
RotatePlatforms ( ) : void

Описание методов

Draw() защищенный Метод

This is called when the game should draw itself.
protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Результат void

HopnetGame() публичный Метод

public HopnetGame ( ) : System
Результат System

Initialize() защищенный Метод

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base. Initialize will enumerate through any components and initialize them as well.
protected Initialize ( ) : void
Результат void

LoadContent() защищенный Метод

protected LoadContent ( ) : void
Результат void

UnloadContent() защищенный Метод

UnloadContent will be called once per game and is the place to unload all content.
protected UnloadContent ( ) : void
Результат void

Update() защищенный Метод

protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Результат void