C# Класс GILES.pb_Geometry

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Открытые методы

Метод Описание
RayIntersectsTriangle ( Ray InRay, Vector3 InTriangleA, Vector3 InTriangleB, Vector3 InTriangleC, Culling cull, float &OutDistance, Vector3 &OutPoint ) : bool

Описание методов

RayIntersectsTriangle() публичный статический Метод

public static RayIntersectsTriangle ( Ray InRay, Vector3 InTriangleA, Vector3 InTriangleB, Vector3 InTriangleC, Culling cull, float &OutDistance, Vector3 &OutPoint ) : bool
InRay UnityEngine.Ray
InTriangleA UnityEngine.Vector3
InTriangleB UnityEngine.Vector3
InTriangleC UnityEngine.Vector3
cull Culling
OutDistance float
OutPoint UnityEngine.Vector3
Результат bool