C# Класс FairyGUI.FillUtils

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Открытые методы

Метод Описание
FillHorizontal ( OriginHorizontal origin, float amount, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void

FillRadial180 ( Origin180 origin, float amount, bool clockwise, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void

FillRadial360 ( Origin360 origin, float amount, bool clockwise, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void

FillRadial90 ( Origin90 origin, float amount, bool clockwise, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void

FillVertical ( OriginVertical origin, float amount, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void

Описание методов

FillHorizontal() публичный статический Метод

public static FillHorizontal ( OriginHorizontal origin, float amount, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void
origin OriginHorizontal
amount float
vertRect UnityEngine.Rect
uvRect UnityEngine.Rect
verts UnityEngine.Vector3
uv UnityEngine.Vector2
Результат void

FillRadial180() публичный статический Метод

public static FillRadial180 ( Origin180 origin, float amount, bool clockwise, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void
origin Origin180
amount float
clockwise bool
vertRect UnityEngine.Rect
uvRect UnityEngine.Rect
verts UnityEngine.Vector3
uv UnityEngine.Vector2
Результат void

FillRadial360() публичный статический Метод

public static FillRadial360 ( Origin360 origin, float amount, bool clockwise, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void
origin Origin360
amount float
clockwise bool
vertRect UnityEngine.Rect
uvRect UnityEngine.Rect
verts UnityEngine.Vector3
uv UnityEngine.Vector2
Результат void

FillRadial90() публичный статический Метод

public static FillRadial90 ( Origin90 origin, float amount, bool clockwise, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void
origin Origin90
amount float
clockwise bool
vertRect UnityEngine.Rect
uvRect UnityEngine.Rect
verts UnityEngine.Vector3
uv UnityEngine.Vector2
Результат void

FillVertical() публичный статический Метод

public static FillVertical ( OriginVertical origin, float amount, Rect vertRect, Rect uvRect, Vector3 verts, Vector2 uv ) : void
origin OriginVertical
amount float
vertRect UnityEngine.Rect
uvRect UnityEngine.Rect
verts UnityEngine.Vector3
uv UnityEngine.Vector2
Результат void