C# Класс EditorObjects.Savers.SceneSaver

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Открытые методы

Метод Описание
MakeSceneRelativeAndSave ( Scene scene, string fileName, string contentManagerName, List filesToMakeDotDotRelative ) : void
MakeSceneRelativeAndSave ( Scene scene, string fileName, string contentManager, List filesToMakeDotDotRelative, ReplaceTextureDelegate replaceTextureDelegate, SaveSceneDelegate saveDelegate ) : void

Приватные методы

Метод Описание
CopyAssetsToFileFolder ( Window callingWindow ) : void
DefaultReplaceTexture ( Microsoft.Xna.Framework.Graphics.Texture2D oldTexture, Microsoft.Xna.Framework.Graphics.Texture2D newTexture ) : void
MakeSceneRelativeWithDotDots ( Window callingWindow ) : void
SaveClick ( IWindow window ) : void
SaveScene ( string name, bool assetsRelativeToScene ) : bool

Описание методов

MakeSceneRelativeAndSave() публичный статический Метод

public static MakeSceneRelativeAndSave ( Scene scene, string fileName, string contentManagerName, List filesToMakeDotDotRelative ) : void
scene Scene
fileName string
contentManagerName string
filesToMakeDotDotRelative List
Результат void

MakeSceneRelativeAndSave() публичный статический Метод

public static MakeSceneRelativeAndSave ( Scene scene, string fileName, string contentManager, List filesToMakeDotDotRelative, ReplaceTextureDelegate replaceTextureDelegate, SaveSceneDelegate saveDelegate ) : void
scene Scene
fileName string
contentManager string
filesToMakeDotDotRelative List
replaceTextureDelegate ReplaceTextureDelegate
saveDelegate SaveSceneDelegate
Результат void