C# Класс CSharpGL.SceneEditor.FormMain

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Открытые свойства

Свойство Тип Описание
scene Scene

Открытые методы

Метод Описание
FormMain ( ) : System.Windows.Forms

Защищенные методы

Метод Описание
Dispose ( bool disposing ) : void

Clean up any resources being used.

Приватные методы

Метод Описание
Children_ItemAdded ( object sender, AddItemEventArgs e ) : void
Children_ItemRemoved ( object sender, RemoveItemEventArgs e ) : void
GetTreeNodes ( IList list ) : System.Windows.Forms.TreeNode[]
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

addSceneObjectToolStripMenuItem_Click ( object sender, EventArgs e ) : void
addScriptToolStripMenuItem_Click ( object sender, EventArgs e ) : void
cameraManipulaterToolStripMenuItem_Click ( object sender, EventArgs e ) : void
deleteScriptToolStripMenuItem_Click ( object sender, EventArgs e ) : void
deleteToolStripMenuItem_Click ( object sender, EventArgs e ) : void
gLCanvasToolStripMenuItem_Click ( object sender, EventArgs e ) : void
glCanvas1_OpenGLDraw ( object sender, PaintEventArgs e ) : void
refreshTreeToolStripMenuItem_Click ( object sender, EventArgs e ) : void
saveImageToolStripMenuItem_Click ( object sender, EventArgs e ) : void
sceneObjectsMonitorToolStripMenuItem_Click ( object sender, EventArgs e ) : void
sceneToolStripMenuItem_Click ( object sender, EventArgs e ) : void
startStopTimerToolStripMenuItem_Click ( object sender, EventArgs e ) : void
thisFormToolStripMenuItem_Click ( object sender, EventArgs e ) : void
timer1_Tick ( object sender, EventArgs e ) : void
treeView1_AfterSelect ( object sender, TreeViewEventArgs e ) : void
treeView1_Click ( object sender, EventArgs e ) : void
treeView1_DragDrop ( object sender, DragEventArgs e ) : void
treeView1_DragEnter ( object sender, DragEventArgs e ) : void
treeView1_ItemDrag ( object sender, ItemDragEventArgs e ) : void

Описание методов

Dispose() защищенный Метод

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Результат void

FormMain() публичный Метод

public FormMain ( ) : System.Windows.Forms
Результат System.Windows.Forms

Описание свойств

scene публичное свойство

public Scene scene
Результат Scene