The damping ratio. 0 = no damping, 1 = critical damping.
publicfloatDampingRatio
Результат
float
FrequencyHz публичное свойство
The response speed.
publicfloatFrequencyHz
Результат
float
MaxForce публичное свойство
The maximum constraint force that can be exerted to move the candidate body. Usually you will express as some multiple of the weight (multiplier * mass * gravity).
publicfloatMaxForce
Результат
float
Target публичное свойство
The initial world target point. This is assumed to coincide with the body anchor initially.