C# Класс ARKBreedingStats.TribesControl

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Открытые методы

Метод Описание
TribesControl ( ) : System
addPlayer ( string name = "" ) : void
addTribe ( string name = "" ) : void
playerExists ( string name ) : bool
removeSelected ( ) : void

Защищенные методы

Метод Описание
Dispose ( bool disposing ) : void

Clean up any resources being used.

Приватные методы

Метод Описание
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

deleteSelectedPlayer ( ) : void
deleteSelectedTribes ( ) : void
listViewPlayer_Enter ( object sender, EventArgs e ) : void
listViewPlayer_KeyUp ( object sender, KeyEventArgs e ) : void
listViewPlayer_SelectedIndexChanged ( object sender, EventArgs e ) : void
listViewTribes_Enter ( object sender, EventArgs e ) : void
listViewTribes_KeyUp ( object sender, KeyEventArgs e ) : void
listViewTribes_SelectedIndexChanged ( object sender, EventArgs e ) : void
numericUpDownLevel_Enter ( object sender, EventArgs e ) : void
numericUpDownLevel_ValueChanged ( object sender, EventArgs e ) : void
radioButtonAllied_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonFriendly_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonHostile_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonNeutral_CheckedChanged ( object sender, EventArgs e ) : void
relationColor ( Tribe r ) : Color
textBoxPlayerName_TextChanged ( object sender, EventArgs e ) : void
textBoxPlayerNotes_TextChanged ( object sender, EventArgs e ) : void
textBoxPlayerTribe_TextChanged ( object sender, EventArgs e ) : void
textBoxTribeName_TextChanged ( object sender, EventArgs e ) : void
textBoxTribeNotes_TextChanged ( object sender, EventArgs e ) : void
updatePlayerList ( ) : void
updateTribeList ( ) : void
updateTribeRowRelation ( ListViewItem tribeRow, Tribe rel ) : void
updateTribeSuggestions ( ) : void

Описание методов

Dispose() защищенный Метод

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Результат void

TribesControl() публичный Метод

public TribesControl ( ) : System
Результат System

addPlayer() публичный Метод

public addPlayer ( string name = "" ) : void
name string
Результат void

addTribe() публичный Метод

public addTribe ( string name = "" ) : void
name string
Результат void

playerExists() публичный Метод

public playerExists ( string name ) : bool
name string
Результат bool

removeSelected() публичный Метод

public removeSelected ( ) : void
Результат void