C# Class ARKBreedingStats.TribesControl

Show file Open project: cadon/ARKStatsExtractor

Public Methods

Method Description
TribesControl ( ) : System
addPlayer ( string name = "" ) : void
addTribe ( string name = "" ) : void
playerExists ( string name ) : bool
removeSelected ( ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

deleteSelectedPlayer ( ) : void
deleteSelectedTribes ( ) : void
listViewPlayer_Enter ( object sender, EventArgs e ) : void
listViewPlayer_KeyUp ( object sender, KeyEventArgs e ) : void
listViewPlayer_SelectedIndexChanged ( object sender, EventArgs e ) : void
listViewTribes_Enter ( object sender, EventArgs e ) : void
listViewTribes_KeyUp ( object sender, KeyEventArgs e ) : void
listViewTribes_SelectedIndexChanged ( object sender, EventArgs e ) : void
numericUpDownLevel_Enter ( object sender, EventArgs e ) : void
numericUpDownLevel_ValueChanged ( object sender, EventArgs e ) : void
radioButtonAllied_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonFriendly_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonHostile_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonNeutral_CheckedChanged ( object sender, EventArgs e ) : void
relationColor ( Tribe r ) : Color
textBoxPlayerName_TextChanged ( object sender, EventArgs e ) : void
textBoxPlayerNotes_TextChanged ( object sender, EventArgs e ) : void
textBoxPlayerTribe_TextChanged ( object sender, EventArgs e ) : void
textBoxTribeName_TextChanged ( object sender, EventArgs e ) : void
textBoxTribeNotes_TextChanged ( object sender, EventArgs e ) : void
updatePlayerList ( ) : void
updateTribeList ( ) : void
updateTribeRowRelation ( ListViewItem tribeRow, Tribe rel ) : void
updateTribeSuggestions ( ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

TribesControl() public method

public TribesControl ( ) : System
return System

addPlayer() public method

public addPlayer ( string name = "" ) : void
name string
return void

addTribe() public method

public addTribe ( string name = "" ) : void
name string
return void

playerExists() public method

public playerExists ( string name ) : bool
name string
return bool

removeSelected() public method

public removeSelected ( ) : void
return void