C# 클래스 ARKBreedingStats.TribesControl

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공개 메소드들

메소드 설명
TribesControl ( ) : System
addPlayer ( string name = "" ) : void
addTribe ( string name = "" ) : void
playerExists ( string name ) : bool
removeSelected ( ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

deleteSelectedPlayer ( ) : void
deleteSelectedTribes ( ) : void
listViewPlayer_Enter ( object sender, EventArgs e ) : void
listViewPlayer_KeyUp ( object sender, KeyEventArgs e ) : void
listViewPlayer_SelectedIndexChanged ( object sender, EventArgs e ) : void
listViewTribes_Enter ( object sender, EventArgs e ) : void
listViewTribes_KeyUp ( object sender, KeyEventArgs e ) : void
listViewTribes_SelectedIndexChanged ( object sender, EventArgs e ) : void
numericUpDownLevel_Enter ( object sender, EventArgs e ) : void
numericUpDownLevel_ValueChanged ( object sender, EventArgs e ) : void
radioButtonAllied_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonFriendly_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonHostile_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonNeutral_CheckedChanged ( object sender, EventArgs e ) : void
relationColor ( Tribe r ) : Color
textBoxPlayerName_TextChanged ( object sender, EventArgs e ) : void
textBoxPlayerNotes_TextChanged ( object sender, EventArgs e ) : void
textBoxPlayerTribe_TextChanged ( object sender, EventArgs e ) : void
textBoxTribeName_TextChanged ( object sender, EventArgs e ) : void
textBoxTribeNotes_TextChanged ( object sender, EventArgs e ) : void
updatePlayerList ( ) : void
updateTribeList ( ) : void
updateTribeRowRelation ( ListViewItem tribeRow, Tribe rel ) : void
updateTribeSuggestions ( ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

TribesControl() 공개 메소드

public TribesControl ( ) : System
리턴 System

addPlayer() 공개 메소드

public addPlayer ( string name = "" ) : void
name string
리턴 void

addTribe() 공개 메소드

public addTribe ( string name = "" ) : void
name string
리턴 void

playerExists() 공개 메소드

public playerExists ( string name ) : bool
name string
리턴 bool

removeSelected() 공개 메소드

public removeSelected ( ) : void
리턴 void