Свойство | Тип | Описание | |
---|---|---|---|
isReloading | bool |
Метод | Описание | |
---|---|---|
EquipWeapon ( PlayerWeapon, _weapon ) : void | ||
GetCurrentGraphics ( ) : WeaponGraphics, | ||
GetCurrentWeapon ( ) : PlayerWeapon, | ||
Reload ( ) : void | ||
Start ( ) : void |
Метод | Описание | |
---|---|---|
CmdOnReload ( ) : void | ||
Reload_Coroutine ( ) : IEnumerator | ||
RpcOnReload ( ) : void |
public EquipWeapon ( PlayerWeapon, _weapon ) : void | ||
_weapon | PlayerWeapon, | |
Результат | void |
public GetCurrentGraphics ( ) : WeaponGraphics, | ||
Результат | WeaponGraphics, |
public GetCurrentWeapon ( ) : PlayerWeapon, | ||
Результат | PlayerWeapon, |