C# Class WeaponManager, MultiplayerFPS-Tutorial

Inheritance: MonoBehaviour
Datei anzeigen Open project: Brackeys/MultiplayerFPS-Tutorial Class Usage Examples

Public Properties

Property Type Description
isReloading bool

Public Methods

Method Description
EquipWeapon ( PlayerWeapon, _weapon ) : void
GetCurrentGraphics ( ) : WeaponGraphics,
GetCurrentWeapon ( ) : PlayerWeapon,
Reload ( ) : void
Start ( ) : void

Private Methods

Method Description
CmdOnReload ( ) : void
Reload_Coroutine ( ) : IEnumerator
RpcOnReload ( ) : void

Method Details

EquipWeapon() public method

public EquipWeapon ( PlayerWeapon, _weapon ) : void
_weapon PlayerWeapon,
return void

GetCurrentGraphics() public method

public GetCurrentGraphics ( ) : WeaponGraphics,
return WeaponGraphics,

GetCurrentWeapon() public method

public GetCurrentWeapon ( ) : PlayerWeapon,
return PlayerWeapon,

Reload() public method

public Reload ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

isReloading public_oe property

public bool isReloading
return bool