Метод |
Описание |
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GetNativeTexturePtr ( IntPtr L ) : int |
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SetGlobalAnisotropicFilteringLimits ( IntPtr L ) : int |
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_CreateUnityEngine_Texture ( IntPtr L ) : int |
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get_anisoLevel ( IntPtr L ) : int |
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get_anisotropicFiltering ( IntPtr L ) : int |
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get_filterMode ( IntPtr L ) : int |
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get_height ( IntPtr L ) : int |
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get_masterTextureLimit ( IntPtr L ) : int |
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get_mipMapBias ( IntPtr L ) : int |
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get_texelSize ( IntPtr L ) : int |
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get_width ( IntPtr L ) : int |
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get_wrapMode ( IntPtr L ) : int |
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op_Equality ( IntPtr L ) : int |
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set_anisoLevel ( IntPtr L ) : int |
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set_anisotropicFiltering ( IntPtr L ) : int |
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set_filterMode ( IntPtr L ) : int |
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set_height ( IntPtr L ) : int |
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set_masterTextureLimit ( IntPtr L ) : int |
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set_mipMapBias ( IntPtr L ) : int |
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set_width ( IntPtr L ) : int |
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set_wrapMode ( IntPtr L ) : int |
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