Метод |
Описание |
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GetLocalCorners ( IntPtr L ) : int |
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GetWorldCorners ( IntPtr L ) : int |
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SetInsetAndSizeFromParentEdge ( IntPtr L ) : int |
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SetSizeWithCurrentAnchors ( IntPtr L ) : int |
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UnityEngine_RectTransform_ReapplyDrivenProperties ( IntPtr L ) : int |
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_CreateUnityEngine_RectTransform ( IntPtr L ) : int |
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get_anchorMax ( IntPtr L ) : int |
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get_anchorMin ( IntPtr L ) : int |
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get_anchoredPosition ( IntPtr L ) : int |
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get_anchoredPosition3D ( IntPtr L ) : int |
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get_offsetMax ( IntPtr L ) : int |
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get_offsetMin ( IntPtr L ) : int |
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get_pivot ( IntPtr L ) : int |
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get_reapplyDrivenProperties ( IntPtr L ) : int |
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get_rect ( IntPtr L ) : int |
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get_sizeDelta ( IntPtr L ) : int |
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op_Equality ( IntPtr L ) : int |
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set_anchorMax ( IntPtr L ) : int |
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set_anchorMin ( IntPtr L ) : int |
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set_anchoredPosition ( IntPtr L ) : int |
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set_anchoredPosition3D ( IntPtr L ) : int |
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set_offsetMax ( IntPtr L ) : int |
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set_offsetMin ( IntPtr L ) : int |
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set_pivot ( IntPtr L ) : int |
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set_reapplyDrivenProperties ( IntPtr L ) : int |
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set_sizeDelta ( IntPtr L ) : int |
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