Свойство | Тип | Описание | |
---|---|---|---|
nodeNum | int | ||
prefab | GameObject |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
SetPhysicProperty ( GameObject node, GameObject boundTo, bool isFixed ) : void |
Метод | Описание | |
---|---|---|
Start ( ) : IEnumerator |
public SetPhysicProperty ( GameObject node, GameObject boundTo, bool isFixed ) : void | ||
node | GameObject | |
boundTo | GameObject | |
isFixed | bool | |
Результат | void |