Метод | Описание | |
---|---|---|
AddMonos ( ReferGameObjects refer, int i, UnityEngine obj ) : void | ||
ConvertTypeArrayToStringArray ( List |
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GetMonos ( ReferGameObjects refer, int index ) : |
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OnInspectorGUI ( ) : void | ||
RemoveAtMonos ( ReferGameObjects refer, int index ) : void | ||
SetReferName ( ReferGameObjects refer, int i ) : void |
public AddMonos ( ReferGameObjects refer, int i, UnityEngine obj ) : void | ||
refer | ReferGameObjects | |
i | int | |
obj | UnityEngine | |
Результат | void |
public static ConvertTypeArrayToStringArray ( List |
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tps | List |
|
Результат | string[] |
public GetMonos ( ReferGameObjects refer, int index ) : |
||
refer | ReferGameObjects | |
index | int | |
Результат |
public RemoveAtMonos ( ReferGameObjects refer, int index ) : void | ||
refer | ReferGameObjects | |
index | int | |
Результат | void |
public SetReferName ( ReferGameObjects refer, int i ) : void | ||
refer | ReferGameObjects | |
i | int | |
Результат | void |