C# Class ReferGameObjectsEditor, hugula

Inheritance: Editor
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Public Methods

Method Description
AddMonos ( ReferGameObjects refer, int i, UnityEngine obj ) : void
ConvertTypeArrayToStringArray ( List tps ) : string[]
GetMonos ( ReferGameObjects refer, int index ) : Object
OnInspectorGUI ( ) : void
RemoveAtMonos ( ReferGameObjects refer, int index ) : void
SetReferName ( ReferGameObjects refer, int i ) : void

Method Details

AddMonos() public method

public AddMonos ( ReferGameObjects refer, int i, UnityEngine obj ) : void
refer ReferGameObjects
i int
obj UnityEngine
return void

ConvertTypeArrayToStringArray() public static method

public static ConvertTypeArrayToStringArray ( List tps ) : string[]
tps List
return string[]

GetMonos() public method

public GetMonos ( ReferGameObjects refer, int index ) : Object
refer ReferGameObjects
index int
return UnityEngine.Object

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void

RemoveAtMonos() public method

public RemoveAtMonos ( ReferGameObjects refer, int index ) : void
refer ReferGameObjects
index int
return void

SetReferName() public method

public SetReferName ( ReferGameObjects refer, int i ) : void
refer ReferGameObjects
i int
return void