Свойство | Тип | Описание | |
---|---|---|---|
a | float |
Метод | Описание | |
---|---|---|
Inverse ( ) : Matrix2x3, | ||
Matrix2x3 ( ) : UnityEngine | ||
Matrix2x3 ( Matrix2x3, m ) : UnityEngine | ||
Matrix2x3 ( float a, float b, float c, float d, float e, float f ) : UnityEngine | ||
Multiply ( Matrix2x3, secondMatrix ) : void | ||
Rotate ( float angle ) : Matrix2x3, | ||
Scale ( float scaleFactor ) : Matrix2x3, | ||
ScaleNonUniform ( float scaleFactorX, float scaleFactorY ) : Matrix2x3, | ||
SetValues ( float a, float b, float c, float d, float e, float f ) : void | ||
SkewX ( float angle ) : Matrix2x3, | ||
SkewY ( float angle ) : Matrix2x3, | ||
Transform ( Vector2 point ) : Vector2 | ||
Translate ( float x, float y ) : Matrix2x3, |
public Matrix2x3 ( Matrix2x3, m ) : UnityEngine | ||
m | Matrix2x3, | |
Результат | UnityEngine |
public Matrix2x3 ( float a, float b, float c, float d, float e, float f ) : UnityEngine | ||
a | float | |
b | float | |
c | float | |
d | float | |
e | float | |
f | float | |
Результат | UnityEngine |
public Multiply ( Matrix2x3, secondMatrix ) : void | ||
secondMatrix | Matrix2x3, | |
Результат | void |
public Rotate ( float angle ) : Matrix2x3, | ||
angle | float | |
Результат | Matrix2x3, |
public Scale ( float scaleFactor ) : Matrix2x3, | ||
scaleFactor | float | |
Результат | Matrix2x3, |
public ScaleNonUniform ( float scaleFactorX, float scaleFactorY ) : Matrix2x3, | ||
scaleFactorX | float | |
scaleFactorY | float | |
Результат | Matrix2x3, |
public SetValues ( float a, float b, float c, float d, float e, float f ) : void | ||
a | float | |
b | float | |
c | float | |
d | float | |
e | float | |
f | float | |
Результат | void |
public Transform ( Vector2 point ) : Vector2 | ||
point | Vector2 | |
Результат | Vector2 |
public Translate ( float x, float y ) : Matrix2x3, | ||
x | float | |
y | float | |
Результат | Matrix2x3, |