Свойство | Тип | Описание | |
---|---|---|---|
Damage | int | ||
Range | int |
Свойство | Тип | Описание |
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Метод | Описание | |
---|---|---|
Attack ( BaseUnit, unit ) : void | ||
CanMerge ( BaseUnit, unit ) : bool | ||
DamageUnit ( int damage, BaseUnit, attacker ) : void | ||
DestroyUnit ( ) : void | ||
Merge ( BaseUnit, unit ) : void | ||
ReloadAnimation ( ) : void | ||
Retaliate ( ) : void |
public DamageUnit ( int damage, BaseUnit, attacker ) : void | ||
damage | int | |
attacker | BaseUnit, | |
Результат | void |