C# Class LandUnit

Inheritance: BaseUnit
Show file Open project: BornToGrill/Project-Frequency

Public Properties

Property Type Description
Damage int
Range int

Private Properties

Property Type Description

Public Methods

Method Description
Attack ( BaseUnit, unit ) : void
CanMerge ( BaseUnit, unit ) : bool
DamageUnit ( int damage, BaseUnit, attacker ) : void
DestroyUnit ( ) : void
Merge ( BaseUnit, unit ) : void
ReloadAnimation ( ) : void
Retaliate ( ) : void

Method Details

Attack() public method

public Attack ( BaseUnit, unit ) : void
unit BaseUnit,
return void

CanMerge() public method

public CanMerge ( BaseUnit, unit ) : bool
unit BaseUnit,
return bool

DamageUnit() public method

public DamageUnit ( int damage, BaseUnit, attacker ) : void
damage int
attacker BaseUnit,
return void

DestroyUnit() public method

public DestroyUnit ( ) : void
return void

Merge() public method

public Merge ( BaseUnit, unit ) : void
unit BaseUnit,
return void

ReloadAnimation() public method

public ReloadAnimation ( ) : void
return void

Retaliate() public method

public Retaliate ( ) : void
return void

Property Details

Damage public property

public int Damage
return int

Range public property

public int Range
return int