Свойство | Тип | Описание | |
---|---|---|---|
animator | Animator | ||
disableWhenTurnedOff | GameObject[] | ||
disableWhenTurnedOn | GameObject[] | ||
enableWhenTurnedOff | GameObject[] | ||
enableWhenTurnedOn | GameObject[] | ||
offAction | UnityAction | ||
onAction | UnityAction | ||
playWhenTurnedOff | |||
playWhenTurnedOn | |||
turnedOn | bool |
Метод | Описание | |
---|---|---|
OnInteract ( GazePointer, pointer ) : bool |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
Toggle ( ) : void |
public OnInteract ( GazePointer, pointer ) : bool | ||
pointer | GazePointer, | |
Результат | bool |
public GameObject[] disableWhenTurnedOff | ||
Результат | GameObject[] |
public GameObject[] disableWhenTurnedOn | ||
Результат | GameObject[] |
public GameObject[] enableWhenTurnedOff | ||
Результат | GameObject[] |
public AudioSource,UnityEngine playWhenTurnedOff | ||
Результат |
public AudioSource,UnityEngine playWhenTurnedOn | ||
Результат |