C# Class InteractableSwitch, OCDEscape

Inheritance: InteractableObject
Afficher le fichier Open project: gadauto3/OCDEscape Class Usage Examples

Méthodes publiques

Свойство Type Description
animator Animator
disableWhenTurnedOff GameObject[]
disableWhenTurnedOn GameObject[]
enableWhenTurnedOff GameObject[]
enableWhenTurnedOn GameObject[]
offAction UnityAction
onAction UnityAction
playWhenTurnedOff UnityEngine.AudioSource
playWhenTurnedOn UnityEngine.AudioSource
turnedOn bool

Méthodes publiques

Méthode Description
OnInteract ( GazePointer, pointer ) : bool

Méthodes protégées

Méthode Description
Awake ( ) : void
Toggle ( ) : void

Method Details

Awake() protected méthode

protected Awake ( ) : void
Résultat void

OnInteract() public méthode

public OnInteract ( GazePointer, pointer ) : bool
pointer GazePointer,
Résultat bool

Toggle() protected méthode

protected Toggle ( ) : void
Résultat void

Property Details

animator public_oe property

public Animator animator
Résultat Animator

disableWhenTurnedOff public_oe property

public GameObject[] disableWhenTurnedOff
Résultat GameObject[]

disableWhenTurnedOn public_oe property

public GameObject[] disableWhenTurnedOn
Résultat GameObject[]

enableWhenTurnedOff public_oe property

public GameObject[] enableWhenTurnedOff
Résultat GameObject[]

enableWhenTurnedOn public_oe property

public GameObject[] enableWhenTurnedOn
Résultat GameObject[]

offAction public_oe property

public UnityAction offAction
Résultat UnityAction

onAction public_oe property

public UnityAction onAction
Résultat UnityAction

playWhenTurnedOff public_oe property

public AudioSource,UnityEngine playWhenTurnedOff
Résultat UnityEngine.AudioSource

playWhenTurnedOn public_oe property

public AudioSource,UnityEngine playWhenTurnedOn
Résultat UnityEngine.AudioSource

turnedOn public_oe property

public bool turnedOn
Résultat bool