Property | Type | Description | |
---|---|---|---|
animator | Animator | ||
disableWhenTurnedOff | GameObject[] | ||
disableWhenTurnedOn | GameObject[] | ||
enableWhenTurnedOff | GameObject[] | ||
enableWhenTurnedOn | GameObject[] | ||
offAction | UnityAction | ||
onAction | UnityAction | ||
playWhenTurnedOff | |||
playWhenTurnedOn | |||
turnedOn | bool |
Method | Description | |
---|---|---|
OnInteract ( GazePointer, pointer ) : bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Toggle ( ) : void |
public OnInteract ( GazePointer, pointer ) : bool | ||
pointer | GazePointer, | |
return | bool |
public GameObject[] disableWhenTurnedOff | ||
return | GameObject[] |
public AudioSource,UnityEngine playWhenTurnedOff | ||
return |
public AudioSource,UnityEngine playWhenTurnedOn | ||
return |